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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 4.8 MB
- Files
- 141
- Favorites
- 2
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $34.99 on
Keywords
Layered
LAYERED is a time saving tool which imports: layers, groups, vectors, text, and their positions directly from a PSD file into Unity. It's a great tool for Artists and Technical Artists.
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Price history
Last 6 months
USDAsset preview
1 / 5
Layered screenshot 1
About this asset
Create 2.5D scenes with ease and without running action scripts. Author your scene in Photoshop, then inside Unity point LAYERED to the PSD file and import. Easy peasy. Adjust pivots, update the resolution of the vectors, and change the z distance between layers, all from inside Unity.
A typical workflow is: author PSD file in Photoshop -> import into Unity -> make update to PSD -> import into Unity. LAYERED makes iterations easy!
From the publisher's Asset Store listing.
Technical details
manual | website | support | forum
COMPATIBLITY
- Verified to work with Unity LTS: 2019.4.41 up to 6000.3.11
- Compatible with all render pipelines.
- Not compatible with any Unity UI systems.
- See manual for specific PSD compatibility.
TECHNICAL DETAILS
- Only works with orthographic cameras and orthographic sorting.
- Uses Z positions to sort layers, not Sorting Layers.
- Only supports importing from the Editor.
REQUIRES
- Text Mesh Pro
FEATURES
- Imports art, mask, vector mask, layout, and hierarchy from PSD files.
- Layers are imported as PNGs.
- Images meet multiple of 4 compression requirements.
- Shape or Vector Mask import as an image/mesh/material combination.
- Layers without a Vector Mask automatically import as a sprite.
- Layers can be: sprite, mesh/material, text, and even a transform.
- Vector Mask smoothness can be adjusted in Unity after import.
- Grayscale masks automatically merge with the layer.
- Only saves images that have changed.
- Depth can be added between layer inside the Editor.
- Syncing layer positions with the PSD is easy.
- Uses Pixels Per Unit to size the document in Unity.
- Layer and Group pivots can be adjusted inside the Unity Editor.
- The source PSD file can live anywhere.
THIRD-PARTY LICENSE
Asset uses LibTessDotNet under X11; see Third-Party Notices.txt file in package for details.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.45f2 | Compatible | Compatible | Compatible | Compatible |
Nothing wrong with Layered, but Unity 2021.3.45 URP has a bug that doesn't draw objects that use an opaque shader. That means the Padding sample cubes don't show in the scene.
As listed on the Asset Store.