Debugging on device shouldn't mean compromising on tools. FludeX is a runtime debug panel for Unity that actually feels like it belongs in your project — built on UIToolkit and AppUI, responsive across every screen size, orientation, and platform from the start.
A panel that fits your workflow, not the other way around. FludeX is modular by design. Install only what you need — ship the core, add the Overview module for live device diagnostics, add the Playground module for cheat menus and feature flags. Each module appears in the panel automatically on install, no registration or code changes required. As your project grows, build your own modules using the same clean architecture the built-in ones use.
Add debug controls with a fluent API. WidgetsBook lets you compose tabbed debug panels in code from a full widget library: toggles, sliders, dropdowns, buttons, steppers, text inputs, and more. Widgets bind to your data via standard .NET property change notification — no per-widget manual updates.
Ready for the whole team. Open the panel on any device without connecting to the editor — your whole team gets instant access to live diagnostics, custom controls, feature flags, and more.
Included packages: