AutoUnwrap - Easy & Quick UVs OFFICIAL SALE

[ASSET INFO] [Website] [Support]


[ASSET HIGHTLIGHTS]

  • Fast UV generation for rapid prototyping and quick iteration
  • Smart per-piece projection for simple, low-distortion UV layouts
  • Designed for speed and simplicity.
  • Automatic UV packing with rotation, margin, and fill controls
  • Real-time preview with color-coded islands for easy inspection
  • Built-in UV editor for quick manual adjustments and fixes
  • Create seams manual or automatic and use it for unwrap.
  • Apply UVs directly in-scene or overwrite existing mesh assets
  • Export meshes with updated UVs as Asset, OBJ, or FBX
  • Fully integrated into the Unity Editor for a smooth workflow

[DESCRIPTION]

Auto Unwrap is a powerful Unity tool that automates UV generation for meshes with speed and ease. It automatically creates UV islands by prioritizing single-island projections for disconnected mesh pieces, trying to minimize distortion while preserving efficiency.


With built-in preview, packing, and editing workflows, Auto Unwrap gives artists a simple way to create uvs from quick automatic results to manual refinement with manual editor. Seamlessly apply UVs in-scene, replace source mesh assets, or export to common formats like OBJ and FBX.


Designed for both technical and artistic workflows, Auto Unwrap simplifies one of the most tedious parts of 3D production, helping you achieve production-ready UVs in seconds.


More art tools:

[X2PBR Texture to Material]


Check out our art packs:

[FANTASY COLLECTION]

[SCI FI COLLECTION]

[NATURE COLLECTION]


If you liked the package please review! I'ts very appreciated!

If you need more info click on the "Asset info" link above.

If you have any trouble and need for support check out the "Support" link above.