Dynamic Stylized Fire VFX OFFICIAL SALE

  • The Input System is required but it's only used in the demo scene so you can press buttons and navigate while in Play mode.
  • The Shader Graph is required for you to be able to edit the shaders.
  • The sword (made by Unity Technologies) and dummy are included in this asset pack, but read my documentation for a free and easy way to add the character animation.
  • Easily customizable assets, made with a clear documentation and structure, and made with the Shader Graph and Particle System.
  • I created the scripts and dummy just to help give context for the effects, not to be game-ready (but, of course, feel free to use them as they are or modify them for your projects). For example, the fire projectile has a script to make some particles disappear more quickly and some more slowly upon impact, to help you undertand how to make the transition from projectile to explosion look aesthetically pleasing.