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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 14.8 MB
- Files
- 89
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- 3
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- 11
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- $9.99 on
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Snake 2D PRO (with Obstacle Editor and Level Builder)
Complete Snake Game Template with Built-in Level Maker. Endless + Classic. Mobile swipe + desktop controls. Paint obstacles in the editor. Ready for PC, WebGL, Android & iOS.
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Last 6 months
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Snake 2D PRO (with Obstacle Editor and Level Builder) screenshot 1
About this asset
# Snake Game + Built-in Level Maker Template
A complete, clean, and highly customizable **Snake Game Template** for Unity. Includes Endless Mode, Classic Mode, 3 progressive levels, full mobile + desktop controls, and a **powerful in-editor Level Maker** (paint obstacles
directly in Scene view).
Checkout Demo: https://codefrontgames.itch.io/snake-2d-template
Perfect for:
- Quick game jams
- Learning projects
- Ready-to-publish mobile/web games
- Adding Snake minigames to larger projects
## 🎯 Key Features
- Smooth tilemap snake with head/tail/body curves
- **Built-in Level Maker** – Click in Scene view to add/remove obstacles (auto-saves)
- 4 difficulty levels (Easy → Extreme) with saved settings
-Persistent level progress system
-Score-based win conditions + Game Over logic
- Background music, sound effects, pause/resume
- Fixed 16:9 aspect ratio + auto-scaled background
-Fully working on WebGL, Mobile (swipe), and Desktop
## 🎮 Controls
-**Desktop/Web:** WASD or Arrow Keys
-**Mobile (Android/iOS):** Swipe in any direction
## 📂 Included Modes
- Main Menu with Settings
- Endless Mode
- Classic Mode
- 3 Unlockable Levels
- **Level Maker Tool** (Scene view editor extension)
## 🛠️ How to Use
1. Import the package
2. Open `MainMenuScene`
3. Play – everything works out of the box
4. Use the **Level Maker** in any scene with Grid + ObstacleManager to create unlimited custom levels instantly
5. Easily swap sprites, add new food types, or change mechanics (fully modular singletons)
## 📌 Technical Specifications
- Unity 2022.3+ (Built-in Render Pipeline)
- Uses New Input System (required)
- Tilemap-based grid
- PlayerPrefs save system
- Zero external dependencies except Input System package
- Custom Editor tool (ObstacleManagerEditor)
Made with ❤️ – ready for your next project!
**Version:** 1.0 **Last updated:** March 2026
From the publisher's Asset Store listing.
Technical details
**Technical Details**
- **Unity Version Compatibility**
2022.3 LTS and higher (Built-in Render Pipeline)
- **Required Packages**
- Input System (com.unity.inputsystem) – required for keyboard + touch controls
- No other Asset Store or external dependencies
- **Render Pipeline**
Built-in Render Pipeline only (URP/HDRP not supported)
- **Supported Platforms**
- WebGL
- Windows / macOS / Linux (standalone)
- Android
- iOS
(All controls and features fully tested on these)
- **Key Asset Counts & Specs**
- Scripts: ~20 core C# scripts (modular singleton managers)
- Prefabs: Snake body parts, Food, Obstacle, UI elements
- Audio: 4 AudioClips (Background music, Button press, Food eaten, Game won/lost)
- Tilemaps: Grid-based system with dynamic tile updating
- Editor Tools: Custom ObstacleManagerEditor (Scene view painting for level creation)
- **Save System**
PlayerPrefs (difficulty + level progress)
- **Input**
New Input System – Keyboard (WASD/Arrows) + Touchscreen swipe gestures
- **Other Notes**
- Fixed 16:9 aspect ratio camera (auto letterboxing)
- No third-party plugins, no analytics, no ads
- Level Maker uses UnityEditor (only active in Editor, not in builds)
- Full source code included, well-commented, singleton pattern
This asset is ready for prototyping, learning, game jams, or full mobile/web releases.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Compatible | Not listed | Not listed |
Built-in Render Pipeline only
This package is designed and tested exclusively with the Built-in Render Pipeline. It does NOT support Universal Render Pipeline (URP) or High Definition Render Pipeline (HDRP).
For best results: - Use Built-in Render Pipeline (default in new projects) - Fixed 16:9 aspect ratio enforced via camera script (letterboxing applied automatically)
As listed on the Asset Store.