Shapes FlowPath View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.2.6 or later
Package size
1.4 GB
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274
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Shapes FlowPath

by Tazlel (opens in new tab)

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40+ cinematic tunnel meshes with Timeline animations. Ready for sci-fi, VR, music visualizers, and any project needing high-quality tunnel environments. HDRP & URP supported.

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Price history

Last 6 months

USD
Price history for Shapes FlowPath, 6 months Current Free; lowest Free; highest Free in this period. $0 Jul Aug Sep Oct Nov

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Shapes FlowPath screenshot 1

Shapes FlowPath screenshot 1

About this asset

Shapes FlowPath gives you 40+ tunnel meshes with distinct cross-section shapes, arranged across three example scenes that demonstrate layout, scale, and lighting possibilities. Both HDRP and URP are fully supported with dedicated scene and material setups for each pipeline.

Scenes (included for both HDRP and URP):

Tunnels FlowPath Timeline — The main scene. All 45 tunnels are arranged along a path with a Timeline camera flythrough. The HDRP version includes a MusicAnimator component that animates the HDRP Volume post-processing (chromatic aberration, hue shift, saturation, lens flare, exposure) in sync with background music. This feature is HDRP only and is not included in the URP version.

Examples Showcase — All tunnels displayed side by side, generated from the procedural tool. Useful for browsing the full set and comparing shapes at a glance. The procedural tool itself was built in Blender — Blender source files are not included in this package per Unity Asset Store guidelines, but the full tool walkthrough is available as a free YouTube playlist: https://www.youtube.com/playlist?list=PLNzz_yw9295hn0rC38kbgOMiYo90YyyO-

A single file with all related resources is also available at: Tazlel

Examples + Procedural Tool — The same tunnel examples arranged in sequence with the in-editor procedural tool included, so you can generate additional variations directly inside Unity.

All emissive lighting uses material emission on the tunnel geometry — no baked lighting required for the tunnels themselves. The package has no third-party dependencies.

From the publisher's Asset Store listing.

Technical details

Render Pipeline: HDRP and URP (dedicated scenes and materials for each)

Unity Version: 2022.3 LTS and above

Tunnel Meshes: 45 unique meshes across 3 FBX files

Polygon count:

  • Tunnels_Assets.fbx — 47 meshes | 753,882 verts | 366,774 tris
  • Example_Shapes.fbx — 10 meshes | 554,664 verts | 252,888 tris
  • Example_Tunnels_test.fbx — 11 meshes | 993,648 verts | 447,936 tris

Scenes: 6 total (3 scenes × 2 pipelines)

  • Tunnels FlowPath Timeline (HDRP + URP)
  • Examples Showcase (HDRP + URP)
  • Examples + Procedural Tool (HDRP + URP)

Scripts: 1 — MusicAnimator.cs (HDRP only)

VFX: 1 VFX Graph asset

Timeline assets: 2

Prefabs: 1

Dependencies: HDRP or URP package, VFX Graph package. No third-party dependencies.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.6f2 Not listed Compatible Compatible

As listed on the Asset Store.