Managers Loader System View on Asset Store (opens in new tab)

Package details

Latest version
1.4.3
Last updated
First released
Unity version
2022.3.62 or later
Package size
4.3 MB
Files
268
Favorites
11
Views in the past week
21

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Managers Loader System

by AnkleBreaker (opens in new tab)

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Scene-driven manager initialization system for Unity with dependency resolution, lifecycle control, and visual debugging tools.

Price $24.99

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Price history

Last 6 months

USD
Price history for Managers Loader System, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov Version 1.4.3 released 2 Oct 2026 v1.4.3

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Managers Loader System screenshot 1

Managers Loader System screenshot 1

About this asset

πŸ’¬ Join the AnkleBreaker Community! πŸ’¬

Got a question, feedback, or a feature you'd love to see? Join our Discord, we actively improve our assets based on your input, it's where we drop our latest announcements and run giveaways.

πŸš€ Simplify Your Project Architecture

Managers Loader is a scene-driven initialization system that transforms chaotic game systems into a fluid, visual workflow. Eliminate fragile singletons and loading order conflicts: take full control over your managers' lifecycle, bye bye race conditions.

Why Choose Managers Loader?

  • Intelligent Initialization: Control the exact loading order of your systems through a robust dependency resolution system.
  • One-Click Manager Creator: Instantly generate scripts, ScriptableObjects, and prefabs with a dedicated wizard.
  • Real-Time Visualization: Use the interactive Status Window with a dependency graph to identify cycles and monitor loading states in Play Mode.
  • Scene-Driven Transitions: Trigger manager loading based on specific scene changes (FROM/TO scene pairs).
  • Production Ready: Full support for URP, HDRP, and Built-in pipelines with an automatic material converter.

Key Features

  • ManagerCategory: Use ScriptableObject-based "tags" to identify systems and declare dependencies.
  • LocalManager: An abstract MonoBehaviour base class with a complete loading lifecycle (InitiateLoad, Load, DoneLoad).
  • Automatic Validation: Built-in cycle detection and visual warnings in the inspector prevent logic loops and crashes.
  • Extensible Workflow: Highly flexible tools that work for both visual-heavy users and those preferring a code-based approach.
  • Manager Creator Wizard β€” Generate new manager scripts + prefabs + categories from the editor
  • Event bus (ManagersLoaderHandlerData) β€” Static events for OnManagerLoaderReady, OnManagerLoaded, OnAllManagersLoaded, OnManagerCategoryLoaded
  • DontDestroyOnLoad support β€” Per-manager and per-loader persistence control
  • 68 unit tests (59 EditMode + 9 PlayMode)

πŸ› οΈ We also offer other quality & productivity tools for Maps, Cinematic Cameras, Manager Initialization, Radial Menus, Save System and more.

From the publisher's Asset Store listing.

Technical details

Unity version: All versions from 2022.3 LTS

Render pipelines: Built-in, URP, HDRP

Dependencies: AnkleBreaker Core (auto-installed on import)

Assembly definitions: 5 asmdef (Runtime, Editor, Editor.Installer, Sample, Tests)

Namespace: AnkleBreaker.ManagersLoaderSystem

Sample scenes: 3 scenes (Menu, Gameplay, ComplexDependencies)

Sample managers: 12 example managers (Audio, Save, Network, Auth, Database, Inventory, Multiplayer, Analytics, Score, Gameplay, MenuUI, GameplayUI)

Documentation: Illustrated PDF included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.