Hierarchy Exporter OFFICIAL SALE

Hierarchy Exporter captures any GameObject, Prefab, or Scene and presents the full hierarchy in four professional output formats — with built-in syntax coloring, code folding, search, and filtering.


Preview your hierarchy before exporting. Search with regex, filter by Prefabs, Inactive objects, or Missing Scripts, and narrow results by Tag, Layer, or Prefab source name. Control export depth from 1–10 levels or unlimited. Then export to file or copy to the clipboard in one click.


Four output formats:

  • Tree (human-readable with Unicode box-drawing)
  • JSON (RFC 8259 compliant)
  • YAML (YAML 1.2 Core Schema)
  • Markdown (CommonMark)

Four detail levels:

  • Structure (names only)
  • Components (types and metadata)
  • Values (curated Inspector-style properties)
  • Serialized (all fields, including custom MonoBehaviours)

Why Hierarchy Exporter:

  • Editor-only — zero runtime code ships with your game
  • Zero external dependencies
  • Deterministic output — identical hierarchies produce byte-identical results across machines and platforms.
  • Full source code included

Useful for debugging large Unity scenes, generating documentation, analyzing prefab hierarchies, and exporting structured scene data.