Easter Egg Hunt View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.3 or later
Package size
971 KB
Files
63
Favorites
6
Views in the past week
14

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Easter Egg Hunt

by Yodah_the_cat (opens in new tab)

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Collection of free low poly stylized Easter enspired prefabs sutable for various types of shading. Ideal for stylized projects.

Price Free

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Price history

Last 6 months

USD
Price history for Easter Egg Hunt, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Easter Egg Hunt screenshot 1

Easter Egg Hunt screenshot 1

About this asset

Collection of 26 free low poly stylized prefabs ready to use. This pack was created to look good with different types of shading including flat shading to fit your style of choice.

All models have the same material, a logical name and the real-world scale.

I use the same 256x256p pallete-textures throughout all my packs marked with Yodah_the_Cat_material to make them easy to combine with each other.

For using of all features of this material I recommend Custom Yodah_the_Cat Shaser option (included in project for Built-In, URP and HDRP pipeline).

Autodesk Interactive Shader option also works great, but with no control over material properties

Hope You will find this pack useful!

From the publisher's Asset Store listing.

Technical details

Number of meshes/prefabs 26

Number of textures 3 (Colour, Roughness, Metallic) Roughness & Metallic can be discarded from the material if not needed.

Texture dimensions 256х256p

Material use custom Yodah_the_Cat Shader Graph.

All meshes polygon count 4708 tris/ 3723 faces

Minimum polygon count 2 tris/1 faces (GrassTile)

Maximum polygon count 992 tris/484 faces (Basket)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.3f1 Compatible Compatible Compatible

Demo scene and Prefabs are set to work in URP.

For HDRP: Change material's Shader to Shader Graphs/Yodah_the_Cat_HDRP

For Build-In: Change material's Shader to Shader Graphs/Yodah_the_Cat_Build-In and Install Shader Graphs from the Package manager

As listed on the Asset Store.