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Package details
- Latest version
- 1.1.1
- Last updated
- First released
- Unity version
- 6000.3.18 or later
- Package size
- 534 KB
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Keywords
- Search for player attributes
- Search for action game framework
- Search for Stats System
- Search for unity tools
- Search for Game Systems
- Search for Third Person Controller
- Search for Health System
- Search for stamina system
- Search for stamina mechanic
- Search for RPG System
- Search for ziontps
- Search for Character Stats
ZionTPS – Stats Module
Add Health, Stamina, Mana and XP presets to ZionTPS with sprint drain, action costs, regeneration, uGUI/UI Toolkit HUDs, events, and test controls.
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Last 6 months
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ZionTPS – Stats Module screenshot 1
About this asset
ZionTPS – Stats Module is a modular gameplay extension for the ZionTPS Third Person Controller, designed to add configurable player stats, stamina-based movement rules, HUD support, and RPG-style stat presets to your Unity projects.
The module integrates directly with ZionTPS locomotion while keeping the core controller clean and modular. It can be added to a ZionTPS player through the setup wizard, allowing developers to quickly configure common stat setups without manually wiring every value.
Zion Stats now includes multiple setup presets:
• Health + Stamina
• Health + Stamina + Mana
• Health + Stamina + XP
• RPG Starter: Health + Stamina + Mana + XP
The system supports common gameplay mechanics such as sprint stamina drain, jump cost, roll cost, stamina regeneration, health damage, healing, mana spending/restoring, and XP gain/reset helper testing.
Both uGUI and UI Toolkit HUD options are supported, making it easy to display player stats in different project setups. The generated HUD can show the selected preset’s available stats, while optional test controls allow developers to quickly verify stat behaviour in Play Mode.
Zion Stats is built around a clean event-driven architecture, allowing other systems to respond to stat changes without tightly coupling gameplay code. This makes it suitable for action games, RPG systems, survival mechanics, combat prototypes, ability systems, and other third-person gameplay projects.
Configuration values are managed through ScriptableObject settings, so health, stamina, mana, XP, stamina drain, regeneration, action costs, and exhaustion rules can be adjusted without modifying code.
The module is designed as a lightweight but expandable foundation for player stat systems in ZionTPS projects.
From the publisher's Asset Store listing.
Technical details
Technical Details
• Modular stats module designed for ZionTPS
• Requires ZionTPS Third Person Controller
• Setup wizard with selectable stat presets
• Health + Stamina preset
• Health + Stamina + Mana preset
• Health + Stamina + XP preset
• RPG Starter preset with Health, Stamina, Mana and XP
• ScriptableObject-based stat configuration
• Health damage and healing support
• Stamina drain while sprinting
• Jump stamina cost
• Roll stamina cost
• Automatic stamina regeneration
• Configurable stamina regeneration delay
• Exhaustion detection and sprint gating
• Optional Mana support
• Mana spend and restore helper methods
• Optional XP support
• XP gain and reset helper methods
• Event-driven stat updates
• UI-friendly stat change events
• uGUI HUD support
• UI Toolkit HUD support
• Generated HUD options based on selected preset
• Optional on-screen test controls
• Optional helper script for testing stats in Play Mode
• Clean modular runtime code
• Designed for easy extension in RPG, survival, action and combat systems
• Compatible with Unity projects using ZionTPS
🌐 Online docs: Zion Stats - ZionGames Docs
💬 Support: Discord: Here
🦁 More tools: https://ziongames.co.uk
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.18f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.