Sci-Fi Worlds Volume 1 View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
2.6 GB
Files
107
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Sci-Fi Worlds Volume 1

by De Beauville Studios (opens in new tab)

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Cinematic sci-fi music — 10 tracks, seamless loops, stems, alternate mixes. Built for adaptive game audio.

Price $24.99

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Price history for Sci-Fi Worlds Volume 1, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

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Sci-Fi Worlds Volume 1 screenshot 1

Sci-Fi Worlds Volume 1 screenshot 1

About this asset

Sci-Fi Worlds: Volume 1 is a cinematic music library for science-fiction games, space exploration, futuristic worlds, and atmospheric storytelling.

10 fully produced tracks with seamless loops, isolated stems, and alternate mixes (no drums / no choir / no vocals). Approximately 28 minutes of total music.

All files are labeled with track name, variant type, and BPM for fast, organized implementation.

Each composition includes:

  • Full Mix
  • Seamless Loop Versions
  • Intro / Build / Interlude Loops
  • Instrument Stems (Brass, Strings, Drums, Synth, FX, Piano, Choir)
  • Ambient FX elements

Track Listing:

  1. Darkness Arrives — 150 BPM
  2. Awaken Leviathan — 120 BPM
  3. Spectre Reveal — 120 BPM
  4. Splash Waltz — 150 / 180 BPM
  5. Iron Wings — 120 / 200 BPM
  6. Cryostasis — 135 BPM
  7. Weapons March — 120 BPM
  8. Sorceress of the Nile — 181 BPM
  9. Empires Unite — 120 BPM
  10. Solar Winds — 120 BPM

Ideal for: sci-fi games, space exploration, RPG environments, cinematic trailers, narrative games, and adaptive music systems.

Composed and produced by Gustavo de Beauville. For custom scoring, licensing inquiries, and new releases under The Coil Architect: gustavodebeauville.com/the-coil-architect

From the publisher's Asset Store listing.

Technical details

Features

• High quality WAV audio files

• Fully produced cinematic music tracks

• Seamless loop versions for game engines

• Individual stems for flexible music implementation

• Designed for interactive audio systems

• Suitable for Unity, Unreal, and other engines

Audio Specs

• Format: WAV

• Sample Rate: 44.1 kHz

• Bit Depth: 16-bit / 24-bit (depending on source file)

• Audio assets are render-pipeline independent — compatible with all Unity render pipelines

• Total Size: ~2.6 GB

Content Structure

Each composition includes:

• Full Mix

• Seamless Loop Versions

• Intro / Build / Interlude Loops

• Instrument Stems

• Ambient FX elements

Perfect for creating dynamic and adaptive music systems in interactive projects.

Track Listing

1 - Darkness Arrives - 150 BPM

2 - Awaken Leviathan - 120 BPM

3 - Spectre Reveal - 120 BPM

4 - Splash Waltz - 150 BPM and 180 BPM

5 - Iron Wings - 120 BPM and 200 BPM

6 - Cryostasis - 135 BPM

7 - Weapons March - 120 BPM

8 - Sorceress of the Nile - 181 BPM

9 - Empires Unite - 120 BPM

10 - Solar Winds - 120 BPM

Composed and produced by Gustavo de Beauville. For custom scoring, licensing inquiries, and new releases under The Coil Architect: gustavodebeauville.com/the-coil-architect

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Compatible Compatible Compatible

As listed on the Asset Store.