Gauges Speedometers Clocks View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.0 or later
Package size
6.7 MB
Files
129
Favorites
1
Views in the past week
18

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Gauges Speedometers Clocks

by MobileTVGames (opens in new tab)

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The only gauge package you'll ever need. Proceduraly build fully customizable gauges, speedometers, tachometers with dual units, and as bonus - clocks. Lighting options included.

Price $30.00

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Price history

Last 6 months

USD
Price history for Gauges Speedometers Clocks, 6 months Current $30.00; lowest $15.00; highest $30.00 in this period. $0 $25 $50 Sep Oct Nov

Asset preview

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Gauges Speedometers Clocks screenshot 1

Gauges Speedometers Clocks screenshot 1

About this asset

Bring high-quality, customizable gauges into your Unity projects—whether it’s a speedometer, RPM meter, temperature gauge, pressure dial, or even an analog clock.

Design each gauge to match your style: adjust colors, fonts, layout, and add features like red zones or warning areas. Create dual-unit scales with linear relationships (e.g., MPH/KMH or °C/°F), and choose which scale is primary.

Once your design is ready, automatically generate all required assets, including textures, normal maps, emission maps, and materials—optimized for immediate use in your project.

Integrate gauges as fully 3D objects or as UI elements in Canvas (Overlay or World Space). Built-in scripts provide smooth, realistic needle movement with adjustable parameters for responsiveness and damping.

Enhance realism with emissive lighting that can be toggled on/off, and use transparency to seamlessly incorporate gauges into HUDs. Scales can be configured to rotate clockwise or counterclockwise for maximum flexibility.

As a bonus, the package includes a polished, fully working analog clock example to help you get started quickly.

From the publisher's Asset Store listing.

Technical details

This package includes:

* GenerateGauges scene for procedural generation of gauges in Unity editor (no run needed!) - produces materials with hi-res albedo and normal map textures and scriptable object file with gauge parameters

* ClockScene for procedural generation of clocks in Unity editor - produces materials with hi-res albedo and normal map textures

* CarScene as a demo with drivable car with speedometer, RPM gauge and clocks. With ability to switch on dashboard lights.

* Documentation with YouTube tutorial video

* prefabs as templates for 3 different types of gauges 

 - CanvasOverlay gauge

 - CanvasWorld gauge

 - World 3d gauge (3518 triangles)

* prefabs as templates for 3 different types of clocks

 - CanvasOverlay clock

 - CanvasWorld clock

 - World 3d clock (3518 triangles)

* customizable GaugeDual script for using gauge in the game

* customizable Clock script for using clock in the game

The clock and gauge scripts have options for doing dashboard light type of effect for selecte d elements of the gauges/clocks. 

Rigging: no

LODs: no 

Animation: no 

(needle movements achieved through scripts)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.0f1 Not listed Compatible Not listed

As listed on the Asset Store.