AGS - Automatic Graphics Settings OFFICIAL SALE

Transform your game’s settings from "Standard" to "Professional" in minutes, not weeks.


Automatic Graphics Settings (AGS) is an advanced performance and settings integration tool for developers who need a high-end graphics menu without the headache of manual coding. Whether you are starting a new project or optimizing a game that is already finished and ready to ship, AGS is designed to be injected into your workflow with minimal friction and maximum control.


Stop building menus from scratch and fighting with pipeline APIs. Automatic Graphics Settings handles the complex "under-the-hood" engine calls, mutual exclusions, and UI synchronization so you can focus on what matters: your gameplay.


Why Choose AGS?

  • The 5-Minute Setup Wizard: We don't believe in "magic drops", but we believe in fast workflows. Our guided 5-step Setup Wizard evaluates your project and generates 3 or 5 quality tiers (Ultra to Low) instantly.
  • Visual UI Binding (Zero-Code): Forget manual event linking via code. Use our UI Binding Configurator to visually connect your existing Canvas elements to 40+ engine parameters, or simply use the AC_ naming convention for a rapid setup.
  • Dynamic Performance Mode (Auto-FPS): Never let your game stutter again. Our real-time FPS monitor watches CPU/GPU frame timings and automatically scales quality tiers up or down to maintain your target framerate.
  • Project-Level Optimizations: Go beyond the settings menu. Our built-in audit panel allows you to apply 12+ engine-level fixes with one click, including SRP Batcher, Texture Streaming budgets, and Shader Variant Stripping.
  • Unity 6 & UI Toolkit Ready: Fully compatible with the new era of Unity. Supports both standard uGUI (Canvas) and the new UI Toolkit (UIDocument) seamlessly.