IndieDev Trigger Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.3.10 or later
Package size
388 KB
Files
20
Views in the past week
1

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IndieDev Trigger Toolkit

by Xeraph (opens in new tab)

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IndieDev Trigger Toolkit is a toolkit for all the basic triggers like dialogues/monologues, spawn-despawn, trigger animation, teleport (RigidBody not supported) and scene changer. All in one script.

Price $9.99

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Price history

Last 6 months

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Price history for IndieDev Trigger Toolkit, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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IndieDev Trigger Toolkit screenshot 1

IndieDev Trigger Toolkit screenshot 1

About this asset

Save the hassle, focus on what's important and let IndieDevToolkit handle the basics.

One script, multi function plug and play , no coding required

Features:

💬Dialogue

Oneshot - Dialogue that appears and disappears after a set time.

Toggle - Dialogue that can be toggled by the player with a specified key, also supports multiple dialogue.

OnStay - Dialogue that only appears when the player enters the trigger.

🔮Spawn Despawn

Spawn (setActivetrue) or despawn (setActivefalse) gameObject when player enters the trigger or presses an interaction key. Developers can choose if player has to press a key or not, and also choose what key to press. Each gameObjects also comes with a percentage that determines whether it will spawn or despawn when players interacts with it, with 1 being 1% chance of spawning/despawning and 100 being 100% chance of spawning/despawning. Great for easter eggs and personalized gaming experience.

🎬Trig Anim

Trigger an animation when player enters the trigger or presses an interaction key. This function only supports Trigger type parameter. Developers can choose if player has to press a key or not, and also choose what key to press.

🌀Teleport (RigidBody based controller not supported)

Teleport a Character Controller based controller or simple gameObject to a specified point (Transform) when player enters the trigger or presses an interaction key. Developers can choose if player has to press a key or not, and also choose what key to press.

⏭️Scene Changer

Changes the current scene to another scene when player enters the trigger or presses an interaction key. Developers can choose if player has to press a key or not, and also choose what key to press.

From the publisher's Asset Store listing.

Technical details

Support includes Unity 2020.3 - 2023, and Unity 6.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Compatible Not listed Not listed

The materials for the demo scene uses the Built-in render pipelines, otherwise the toolkit works with any render pipelines.

This asset uses TextMeshPro.

As listed on the Asset Store.