RPG Heavy Melee Armory: Slavic Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.4.0
Last updated
First released
Unity version
6000.5.10 or later
Package size
452.5 MB
Files
338
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3
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RPG Heavy Melee Armory: Slavic Pack

by NN_Off (opens in new tab)

1 rating, too few to average

50 game-ready 3D weapons & shields inspired by Slavic mythology and dark fantasy. Features modular prefabs, packed PBR masks, emissive rune glow maps, and a rigged dynamic flail.

Price $29.99

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Price history

Last 6 months

USD
Price history for RPG Heavy Melee Armory: Slavic Pack, 6 months Current $29.99; lowest $19.90; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.2.0 released 2 Jun 2026 v1.2.0 Version 1.3.0 released 17 Jul 2026 v1.3.0 Version 1.4.0 released 26 Oct 2026 v1.4.0

Asset preview

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RPG Heavy Melee Armory: Slavic Pack screenshot 1

RPG Heavy Melee Armory: Slavic Pack screenshot 1

About this asset

Equip your characters with a brutal and authentic arsenal inspired by Slavic mythology and dark fantasy lore. This package contains a collection of 50 highly detailed, heavy melee weapons and shields, perfect for RPGs, survival games, and medieval combat simulators. From sun-forged shields and mystic glowing runes to a fully rigged dynamic flail, each asset is crafted to look heavy, lethal, and battle-worn.

Weapon List (34 Items):

• Axe

• Flail (Spiked chain, rigged)

• Flanged Mace

• Sword

• War Pick

• Bardiche

• Double Axe (Labrys)

• Greatsword

• Maul (Heavy Hammer)

• Sun Spear

• Pagan Boar Spear

• Pagan Glaive

• Runic Sabre

• Battle Sickle

• Seaboot Knife

• Whale's Jaw War Pick (with Emission Texture)

• Forged Iron Mace (with Emission Texture)

• Bastard Sword (with Emission Texture)

• Heavy Battle Spear (with Emission Texture)

• Heavy Battle Axe (with Emission Texture)

• War Scythe (with Emission Texture)

• Carolingian Sword (with Emission Texture)

• Heavy Bearded Splitter (with Emission Texture)

• Pagan Club (with Emission Texture)

• Pagan Spiked Club (with Emission Texture)

• Blacksmith Warhammer (with Emission Texture)

• Crescent Poleaxe (with Emission Texture)

• Cursed Dagger (with Emission Texture)

• Sacrificial Curved Dagger (with Emission Texture)

• Heavy Cleaver Sword (with Emission Texture)

• Midday Eclipse Axe (with Emission Texture)

• Midnight Eclipse Axe (with Emission Texture)

• Ritual Sickle (with Emission Texture)

• Ritual War Bident (with Emission Texture)

Shield List (16 Items):

• Kite Shield

• Moon Shield

• Sun Shield

• Wood Shield

• Tower Shield

• Wicker Shield (with Emission Texture)

• Pavise Shield (with Emission Texture)

• Buckler Shield (with Emission Texture)

• Phoenix Round Shield (with Emission Texture)

• Pagan Raven Shield (with Emission Texture)

• Bear Totem Shield (with Emission Texture)

• Wolf Totem Shield (with Emission Texture)

• Eclipse Round Shield (with Emission Texture)

• Reinforced Jousting Targe (with Emission Texture)

• Serpent Teardrop Shield (with Emission Texture)

• Thunderbolt Hex Shield (with Emission Texture)

Future Updates & Requests:

I want to keep growing this Pagan/Slavic armory! If there are specific weapons, shields, or props you would love to see in upcoming updates, please let me know in the reviews or reach out directly. I actively read all feedback and will do my best to forge your requested items for the next patch!

From the publisher's Asset Store listing.

Technical details

  • • Geometry: Mid-Poly (approx. 1,300 - 3,500 Triangles per item).
  • • Number of Meshes/Prefabs: 50
  • • Number of Materials: 50 weapon/shield PBR materials (+1 Demo floor material)
  • • Number of Textures: 180 PBR textures for items (+1 Demo background texture)
  • • Textures: PBR (BaseColor, Normal, packed Mask [Metallic/AO/Smoothness], and Emissive on 30 items).
  • • Texture Dimensions: 2048x2048
  • • Rigging: Yes (The Flail is rigged with an armature and separate colliders for dynamic physics/animation).
  • • UV mapping: Yes (non-overlapping)
  • • LOD information: No LODs
  • • Colliders: Yes (Custom Box Colliders on all static prefabs, Capsule Colliders on Flail bones)
  • • Structure: Modular setup. Each weapon and shield is in its own folder with its specific mesh, material, textures, and ready-to-use Prefab.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.10f1 Not listed Compatible Not listed

Materials are configured for the Universal Render Pipeline (URP/Lit) out of the box. Since all assets use standard 2K PBR texture maps (BaseColor, Normal, Metallic/Smoothness/AO Mask, and Emission), materials can be easily converted to the Built-in Render Pipeline or HDRP using Unity's Render Pipeline Converter.

As listed on the Asset Store.