Procedural TV Noise & Scanlines Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
95 KB
Files
5
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2
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Procedural TV Noise & Scanlines Shader

by Tomasz Klapsia - icetique.dev (opens in new tab)

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Procedural URP shader that generates realistic TV static and scanlines for retro screens, glitch effects, and CRT-style visuals.

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Last 6 months

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Price history for Procedural TV Noise & Scanlines Shader, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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About this asset

Procedural TV Noise & Scanlines Shader is a customizable URP Shader Graph effect that recreates classic analog television static, noise, and scanlines in real time. Designed for retro screens, glitch effects, surveillance monitors, sci-fi interfaces, horror atmospheres, and stylized post-processing, it generates fully procedural TV static without textures, keeping performance high and setup simple.

The shader includes adjustable parameters for noise intensity, scanline density, animation speed, flicker behavior, and distortion, allowing developers to quickly create convincing CRT, VHS, broadcast interference, and damaged screen effects directly inside Unity materials.

Perfect for games, cinematic scenes, UI screens, terminals, and in-world displays, this shader works seamlessly with the Universal Render Pipeline (URP) and can be applied to meshes, screens, or full-screen effects to instantly add retro television aesthetics to your project.

From the publisher's Asset Store listing.

Technical details

  • Procedural TV noise generated in real time
  • Scanlines effect with adjustable strength
  • Built with URP Shader Graph
  • Lit shader workflow
  • No texture dependencies required
  • Customizable noise intensity
  • Adjustable animation speed
  • Flicker and distortion style controls
  • Suitable for CRT, VHS, glitch, and retro screen effects
  • Easy to apply to materials, meshes, and in-game screens

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Not listed Compatible Not listed

As listed on the Asset Store.