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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.70 or later
- Package size
- 762.5 MB
- Files
- 234
- Favorites
- 6
- Views in the past week
- 4
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- $10.00 on
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- Search for snap tool
- Search for environmental design
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- Search for procedural generation
- Search for Level Design
- Search for mesh baking
- Search for asset placement
- Search for modular system
- Search for world building
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- Search for infrastructure
PiperX - Pipe Network Builder
- Price drop
Build complex pipe networks in minutes. Snap modular pieces, bake optimised meshes, works with all render pipelines.
Lowest recorded price
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PiperX - Pipe Network Builder screenshot 1
About this asset
PiperX is a procedural pipe network builder designed for game developers who need to create complex piping systems, industrial infrastructure, and utility networks quickly and efficiently.
What You Get:
- 4 Different Pipe Modules with 3+ texture variations
- Intuitive snap-based builder for placing modular pipe parts in the Unity Editor
- Real-time preview with instant visual feedback
- Baking system that optimizes meshes with welding and LOD support
- Full undo/redo support and re-editable scenes
- Complete Documentation with tutorials, quick-start guides, and advanced workflow.
Customization: PiperX is highly customizable and extensible:
- Easily add your own custom pipe modules icons are auto-generated, no extra work needed
- Create custom pipe collections with your own geometry and materials
- Define pipe diameters, bend angles, and connection types
- Use any materials for any render pipeline (Built-in, URP, HDRP)
- Mix and match pipe parts for unique configurations
- Adjust welding thresholds and LOD settings for performance tuning
Ideal Genres & Scenarios:
- Industrial/Steampunk — factories, plants, machinery
- Sci-Fi — spaceships, space stations, futuristic facilities
- Horror — abandoned bunkers, underground labs, decay environments
- Survival — water systems, gas networks, utility infrastructure
- Architectural Visualization — HVAC systems, plumbing layouts, building utilities
- Level Design — any game needing procedural infrastructure placement
Render Pipeline Support: Works with Built-in, URP, and HDRP (Unity 6+). Easy one-click setup from the Welcome Screen.
From the publisher's Asset Store listing.
Technical details
- 4 Pipe Modules with 3+ textures each — ready to use
- Custom Pipe Creation — auto-generated icons, no extra setup
- Snap-Based Building — intuitive placement with visual guides
- Mesh Baking — optimized with welding, LODs, and multi-material sub-meshes
- All Render Pipelines — Built-in, URP, HDRP (Unity 6+)
- Runtime Editing — modify pipes during gameplay
- Full Undo/Redo — Ctrl+Z support throughout
- Complete Documentation — tutorials and advanced guides included
- Performance Optimized — batching-friendly meshes for smooth gameplay
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.70f1 | Compatible | Compatible | Compatible |
Render Pipeline Support: PiperX supports Built-in, URP, and HDRP (Unity 6+). Use the Welcome Screen to click your pipeline and automatically import the correct materials, shaders, and demo scenes. Switch pipelines anytime by re-importing.
As listed on the Asset Store.