PiperX - Pipe Network Builder View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.70 or later
Package size
762.5 MB
Files
234
Favorites
6
Views in the past week
4

Price tracking

Last checked
Tracked since
Lowest recorded
$10.00 on

Keywords

PiperX - Pipe Network Builder

by Vertex Field (opens in new tab)

No ratings yet

  • Price drop

Build complex pipe networks in minutes. Snap modular pieces, bake optimised meshes, works with all render pipelines.

Discount -67% Previous price $30.00 Price $10.00

Lowest recorded price

Get 67% off on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for PiperX - Pipe Network Builder, 6 months Current $10.00; lowest $10.00; highest $30.00 in this period. $0 $25 $50 Aug Sep Oct Nov

Asset preview

1 / 7

PiperX - Pipe Network Builder screenshot 1

PiperX - Pipe Network Builder screenshot 1

About this asset

PiperX is a procedural pipe network builder designed for game developers who need to create complex piping systems, industrial infrastructure, and utility networks quickly and efficiently.

What You Get:

  • 4 Different Pipe Modules with 3+ texture variations 
  • Intuitive snap-based builder for placing modular pipe parts in the Unity Editor
  • Real-time preview with instant visual feedback
  • Baking system that optimizes meshes with welding and LOD support
  • Full undo/redo support and re-editable scenes
  • Complete Documentation with tutorials, quick-start guides, and advanced workflow.

Customization: PiperX is highly customizable and extensible:

  • Easily add your own custom pipe modules icons are auto-generated, no extra work needed
  • Create custom pipe collections with your own geometry and materials
  • Define pipe diameters, bend angles, and connection types
  • Use any materials for any render pipeline (Built-in, URP, HDRP)
  • Mix and match pipe parts for unique configurations
  • Adjust welding thresholds and LOD settings for performance tuning

Ideal Genres & Scenarios:

  • Industrial/Steampunk — factories, plants, machinery
  • Sci-Fi — spaceships, space stations, futuristic facilities
  • Horror — abandoned bunkers, underground labs, decay environments
  • Survival — water systems, gas networks, utility infrastructure
  • Architectural Visualization — HVAC systems, plumbing layouts, building utilities
  • Level Design — any game needing procedural infrastructure placement

Render Pipeline Support: Works with Built-in, URP, and HDRP (Unity 6+). Easy one-click setup from the Welcome Screen.

From the publisher's Asset Store listing.

Technical details

  • 4 Pipe Modules with 3+ textures each — ready to use
  • Custom Pipe Creation — auto-generated icons, no extra setup
  • Snap-Based Building — intuitive placement with visual guides
  • Mesh Baking — optimized with welding, LODs, and multi-material sub-meshes
  • All Render Pipelines — Built-in, URP, HDRP (Unity 6+)
  • Runtime Editing — modify pipes during gameplay
  • Full Undo/Redo — Ctrl+Z support throughout
  • Complete Documentation — tutorials and advanced guides included
  • Performance Optimized — batching-friendly meshes for smooth gameplay

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.70f1 Compatible Compatible Compatible

Render Pipeline Support: PiperX supports Built-in, URP, and HDRP (Unity 6+). Use the Welcome Screen to click your pipeline and automatically import the correct materials, shaders, and demo scenes. Switch pipelines anytime by re-importing.

As listed on the Asset Store.