PiperX is a procedural pipe network builder designed for game developers who need to create complex piping systems, industrial infrastructure, and utility networks quickly and efficiently.
What You Get:
- 4 Different Pipe Modules with 3+ texture variations
- Intuitive snap-based builder for placing modular pipe parts in the Unity Editor
- Real-time preview with instant visual feedback
- Baking system that optimizes meshes with welding and LOD support
- Full undo/redo support and re-editable scenes
- Complete Documentation with tutorials, quick-start guides, and advanced workflow.
Customization: PiperX is highly customizable and extensible:
- Easily add your own custom pipe modules icons are auto-generated, no extra work needed
- Create custom pipe collections with your own geometry and materials
- Define pipe diameters, bend angles, and connection types
- Use any materials for any render pipeline (Built-in, URP, HDRP)
- Mix and match pipe parts for unique configurations
- Adjust welding thresholds and LOD settings for performance tuning
Ideal Genres & Scenarios:
- Industrial/Steampunk — factories, plants, machinery
- Sci-Fi — spaceships, space stations, futuristic facilities
- Horror — abandoned bunkers, underground labs, decay environments
- Survival — water systems, gas networks, utility infrastructure
- Architectural Visualization — HVAC systems, plumbing layouts, building utilities
- Level Design — any game needing procedural infrastructure placement
Render Pipeline Support: Works with Built-in, URP, and HDRP (Unity 6+). Easy one-click setup from the Welcome Screen.