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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.6 or later
- Package size
- 8.1 MB
- Files
- 10
- Favorites
- 15
- Views in the past week
- 18
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- $10.50 on
Keywords
- Search for surface painting tool
- Search for mesh painting tool
- Search for mesh
- Search for level design tool
- Search for vertex painting
- Search for world building tool
- Search for Mesh painting
- Search for Environment art tool
- Search for multi layer painting
- Search for Painting
- Search for unity editor painting tool
Universal Mesh Painter
Universal Mesh Painter lets you paint multiple blended textures on any 3D mesh directly inside Unity. Works with Built-in, URP, and HDRP using a fast, non-destructive workflow.
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Price history
Last 6 months
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Universal Mesh Painter screenshot 1
About this asset
Universal Mesh Painter is a powerful multi-layer texture painting tool that allows you to paint directly onto any 3D mesh inside the Unity Editor. It works on planes, cubes, modular assets, props, large environments, and even terrain — providing a flexible alternative to terrain-only painting systems.
The tool features real-time painting, adjustable brush controls, smooth texture blending, layer-based workflows, tiling and color adjustments, and support for custom brush masks. Painting is non-destructive and optimized for performance, making it ideal for fast iteration during environment production.
CUSTOMIZATION & FLEXIBILITY
All painting layers are fully customizable. Users can:
- Add or remove texture layers
- Adjust tiling, opacity, and color tint
- Import custom textures and brush masks
- Control blending and falloff behavior
The system is compatible with Built-in, URP, and HDRP render pipelines.
SUITABLE FOR
This tool is genre-independent and suitable for:
- Stylized games
- Realistic environments
- Open-world projects
- Survival and RPG games
- Modular level design
- Rapid prototyping
- Indie and professional productions
Universal Mesh Painter adapts to any art style and workflow, making it a versatile solution for a wide range of Unity projects.
From the publisher's Asset Store listing.
Technical details
- Paint directly on any 3D mesh inside the Unity Editor
- Multi-layer texture painting system
- Real-time GPU-accelerated brush painting
- Smooth texture blending with adjustable falloff
- Custom brush texture support
- Adjustable brush size, opacity, hardness, and spacing
- Layer tiling, offset, and color tint controls
- Add, remove, and reorder texture layers
- Non-destructive painting workflow
- Works on planes, cubes, modular assets, props, and terrain
- Compatible with Built-in Render Pipeline
- Compatible with Universal Render Pipeline (URP)
- Compatible with High Definition Render Pipeline (HDRP)
- Clean and intuitive editor UI
- Optimized for performance and large meshes
- Designed for environment artists and level designers
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.6f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.