Universal Mesh Painter View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.6 or later
Package size
8.1 MB
Files
10
Favorites
15
Views in the past week
18

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Universal Mesh Painter

by Spirit Weavers (opens in new tab)

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Universal Mesh Painter lets you paint multiple blended textures on any 3D mesh directly inside Unity. Works with Built-in, URP, and HDRP using a fast, non-destructive workflow.

Price $15.00

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Price history

Last 6 months

USD
Price history for Universal Mesh Painter, 6 months Current $15.00; lowest $10.50; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Universal Mesh Painter screenshot 1

Universal Mesh Painter screenshot 1

About this asset

Universal Mesh Painter is a powerful multi-layer texture painting tool that allows you to paint directly onto any 3D mesh inside the Unity Editor. It works on planes, cubes, modular assets, props, large environments, and even terrain — providing a flexible alternative to terrain-only painting systems.

The tool features real-time painting, adjustable brush controls, smooth texture blending, layer-based workflows, tiling and color adjustments, and support for custom brush masks. Painting is non-destructive and optimized for performance, making it ideal for fast iteration during environment production.

CUSTOMIZATION & FLEXIBILITY

All painting layers are fully customizable. Users can:

- Add or remove texture layers

- Adjust tiling, opacity, and color tint

- Import custom textures and brush masks

- Control blending and falloff behavior

The system is compatible with Built-in, URP, and HDRP render pipelines.

SUITABLE FOR

This tool is genre-independent and suitable for:

- Stylized games

- Realistic environments

- Open-world projects

- Survival and RPG games

- Modular level design

- Rapid prototyping

- Indie and professional productions

Universal Mesh Painter adapts to any art style and workflow, making it a versatile solution for a wide range of Unity projects.

From the publisher's Asset Store listing.

Technical details

- Paint directly on any 3D mesh inside the Unity Editor

- Multi-layer texture painting system

- Real-time GPU-accelerated brush painting

- Smooth texture blending with adjustable falloff

- Custom brush texture support

- Adjustable brush size, opacity, hardness, and spacing

- Layer tiling, offset, and color tint controls

- Add, remove, and reorder texture layers

- Non-destructive painting workflow

- Works on planes, cubes, modular assets, props, and terrain

- Compatible with Built-in Render Pipeline

- Compatible with Universal Render Pipeline (URP)

- Compatible with High Definition Render Pipeline (HDRP)

- Clean and intuitive editor UI

- Optimized for performance and large meshes

- Designed for environment artists and level designers

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.6f1 Not listed Compatible Not listed

As listed on the Asset Store.