Evently - Lightweight Event Bus View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
31 KB
Files
8
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1
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3

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Evently - Lightweight Event Bus

by PahutyakV (opens in new tab)

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A modern event bus with clean API, auto-dispose support, and built-in debugging tools.

Price $9.99

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Price history for Evently - Lightweight Event Bus, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

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Evently - Lightweight Event Bus screenshot 1

Evently - Lightweight Event Bus screenshot 1

About this asset

Stop wiring everything together.

Evently introduces a clean and deterministic event-driven communication layer for Unity. Instead of tightly coupling systems with direct references, singletons, or manager chains, Evently allows components to communicate through a scalable publish/subscribe event architecture. This keeps your codebase modular, maintainable, and significantly easier to extend as your project grows.

No string-based events. 

No hidden dependencies. 

No fragile object graphs.

Evently provides a type-safe event system for Unity that enables systems to react to events without knowing about each other.

Core Capabilities

  • Global Event Bus – project-wide messaging system for communication between gameplay systems
  • Scoped Event Buses – isolated buses for modular features, UI panels, mini-games, tools, or temporary systems
  • Disposable Subscriptions – explicit lifetime control for every event listener
  • Auto-Bound MonoBehaviour Listeners – automatic cleanup when Unity objects are destroyed
  • Lightweight Debug Window – inspect active events and listener counts directly in the Unity Editor

Event Dispatching, Done Right

  • Type-Safe Events – strongly-typed contracts (structs or classes), zero magic strings
  • Fluent Listener API – chainable configuratio for expressive and maintainable subscriptions
  • Duplicate Subscription Protection – prevent accidental multiple registrations
  • Exception-Safe Dispatching – one failing listener won’t break the entire event chain
  • Minimal Allocations – optimized for performance-sensitive and mobile projects

Documentation

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.45f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.