Electronic Store 3d Environment View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.29 or later
Package size
349.8 MB
Files
307
Favorites
7
Views in the past week
25

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$29.99 on

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Electronic Store 3d Environment

by Foundry Studios (opens in new tab)

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A sleek, production-ready electronics store environment featuring high-fidelity PBR materials, optimized tech assets, and a modular layout designed for games, VR, archviz, and commercial scenes.

Discount -25% Previous price $39.99 Price $29.99

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Price history

Last 6 months

USD
Price history for Electronic Store 3d Environment, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Electronic Store 3d Environment screenshot 1

Electronic Store 3d Environment screenshot 1

About this asset

This pack is a modular, high-quality modern electronics store environment built for real-time projects. It’s designed to be flexible, lightweight, and easy to drop into production, whether you’re working on a game, a VR experience, a retail simulation, or an architectural visualization.

The environment is perfect for clean, high-tech retail setups, commercial showrooms, or more atmospheric urban environments. All assets are built to real-world scale, use realistic PBR materials, and are optimized to maintain high performance in dense retail scenes without sacrificing visual fidelity.

What’s Included

  • A fully assembled and optimized demo scene with baked lighting and post-processing.
  • A curated set of high-quality PBR materials reused across assets for lower draw calls.
  • Modular architectural elements including sleek storefronts, walls, ceilings, and modern flooring.
  • Custom electronics assets including smartphones, tablets, laptops, desktop monitors, and smart-home devices.
  • Detailed retail fixtures such as display tables, illuminated shelving units, and checkout counters.
  • Properly set up colliders and lightmaps for immediate real-time use.
  • Optimized material and texture usage to balance performance and visual quality in complex scenes.

From the publisher's Asset Store listing.

Technical details

Number of textures - 88 textures, 28 materials

Vertex count - 4 - 4760

Minimum polygon count - 2

Maximum polygon count - 9224

Number of meshes/prefabs - 78

Texture maps - 512x512 - 2048x2048

Types of materials and texture maps - PBR

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.29f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.