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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.9 or later
- Package size
- 102.7 MB
- Files
- 60
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Keywords
Street work | Support equipment
This asset pack contains support equipment for road works, such as various barriers and portable traffic lights. All assets contain PBR textures and a reasonable number of polygons.
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Price history
Last 6 months
USDAsset preview
1 / 8
Street work | Support equipment screenshot 1
About this asset
This pack contains 14 realistic PBR assets designed for fast integration into game scenes. Textures are 2K (2048×2048) and packed for performance — 11 assets use a single 2K texture each. Models are optimized for real-time use, include normal and ORM maps, and come as ready-to-use prefabs. Compatible with URP and HDRP render pipelines.
What’s inside
- 14 realistic assets with physically based materials.
- Textures: All textures provided at 2K (2048×2048).
- Formats: FBX, Unity prefabs with materials and colliders included.
- Compatibility: URP, HDRP. The built-in pipeline has not been tested, but assets may still work on it.
Examples
The project contains a scene with examples for URP and HDRP (when importing the corresponding package). Each scene has a basic character configured, which allows you to walk around and examine assets more closely in game situations.
Scripts
The package contains some assets that should glow. Some individual assets use the same emission map. Therefore, the package includes a script (EmissionController) that is designed for more flexible control of the glow. This script is already fully configured for each prefab. However, for convenience, the package also includes detailed documentation for it.
The script is a bonus, is optional, and does not affect the package’s core functionality.
Support
If you have any questions, just write a message here:
From the publisher's Asset Store listing.
Technical details
Number of textures: 4. Each texture has additional maps, such as Base, Metallic, Normal, Occlusion, Mask (for HDRP).
Texture dimensions: 2048×2048
Polygon counts(triangles):
- Сone – 812
- Plastic barrier – 748
- Crowd barrier – 1380
- A-Frame sign – 268
- Lamp – 576
- Bollard – 904
- Sign – 560
- Palette – 240
- Floor lamp – 1498
- Manhole barrier – 1016
- Concrete barrier – 716
- Portable toilet – 4056
- Traffic lights – 5658
- Traffic lights bent – 5658
Minimum polygon count: 240
Maximum polygon count: 5658
Number of meshes/prefabs: 14
Rigging: No
Animation: No
UV mapping: Yes
LOD: No
Types of materials and texture maps: PBR
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.9f1 | Not listed | Compatible | Compatible |
By default, the package is imported as URP. To work with HDRP pipeline, you need to run the RoadWorkSE_HDRP.unitypackage file. The package will convert the asset pack data to work in HDRP.
As listed on the Asset Store.