Street work | Support equipment View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.9 or later
Package size
102.7 MB
Files
60
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$10.00 on

Keywords

Street work | Support equipment

by heavycrosss (opens in new tab)

No ratings yet

This asset pack contains support equipment for road works, such as various barriers and portable traffic lights. All assets contain PBR textures and a reasonable number of polygons.

Price $10.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Street work | Support equipment, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 8

Street work | Support equipment screenshot 1

Street work | Support equipment screenshot 1

About this asset

This pack contains 14 realistic PBR assets designed for fast integration into game scenes. Textures are 2K (2048×2048) and packed for performance — 11 assets use a single 2K texture each. Models are optimized for real-time use, include normal and ORM maps, and come as ready-to-use prefabs. Compatible with URP and HDRP render pipelines.

What’s inside

  • 14 realistic assets with physically based materials.
  • Textures: All textures provided at 2K (2048×2048).
  • Formats: FBX, Unity prefabs with materials and colliders included.
  • Compatibility: URP, HDRP. The built-in pipeline has not been tested, but assets may still work on it.

Examples

The project contains a scene with examples for URP and HDRP (when importing the corresponding package). Each scene has a basic character configured, which allows you to walk around and examine assets more closely in game situations.

Scripts

The package contains some assets that should glow. Some individual assets use the same emission map. Therefore, the package includes a script (EmissionController) that is designed for more flexible control of the glow. This script is already fully configured for each prefab. However, for convenience, the package also includes detailed documentation for it.

The script is a bonus, is optional, and does not affect the package’s core functionality.

Support

If you have any questions, just write a message here:

[email protected]

From the publisher's Asset Store listing.

Technical details

Number of textures: 4. Each texture has additional maps, such as Base, Metallic, Normal, Occlusion, Mask (for HDRP).

Texture dimensions: 2048×2048

Polygon counts(triangles):

  • Сone – 812
  • Plastic barrier – 748
  • Crowd barrier – 1380
  • A-Frame sign – 268
  • Lamp – 576
  • Bollard – 904
  • Sign – 560
  • Palette – 240
  • Floor lamp – 1498
  • Manhole barrier – 1016
  • Concrete barrier – 716
  • Portable toilet – 4056
  • Traffic lights – 5658
  • Traffic lights bent – 5658

Minimum polygon count: 240

Maximum polygon count: 5658

Number of meshes/prefabs: 14

Rigging: No

Animation: No

UV mapping: Yes

LOD: No

Types of materials and texture maps: PBR

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Not listed Compatible Compatible

By default, the package is imported as URP. To work with HDRP pipeline, you need to run the RoadWorkSE_HDRP.unitypackage file. The package will convert the asset pack data to work in HDRP.

As listed on the Asset Store.