Pivot and Alignment Tool View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.4 MB
Files
13
Views in the past week
3

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$4.99 on

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Pivot and Alignment Tool

by Justin.HT (opens in new tab)

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A bilingual Unity workbench for precise pivot editing, bounds placement, child-based positioning, and grid snapping without visually moving grouped children.

Price $4.99

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Price history

Last 6 months

USD
Price history for Pivot and Alignment Tool, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

1 / 10

Pivot and Alignment Tool screenshot 1

Pivot and Alignment Tool screenshot 1

About this asset

Pivot and Alignment Tool makes group-pivot work direct and repeatable. Select a valid parent Transform, enter an edit session, then place or rotate its pivot in world or local space while the children keep their visible world placement. Use exact values, a direct child, the children's average, normalized Renderer Bounds, or a configurable snap grid.

The package also includes parent and wrapper helpers, Undo-aware operations, a runtime API, a self-contained primitive-based Demo scene, English and Chinese Editor UI, and two embedded PDF user guides.

Core features

• Exact world and local pivot position and rotation controls.

• Fast placement at a child, child average, bounds corner, face center, or bounds center.

• Uniform or per-axis grid snapping for Scene handle movement.

• Parent and wrapper helpers for targets that cannot be edited directly.

• Undo integration plus runtime APIs for pivot, alignment, and bounds calculations.

• English and Chinese UI, a self-contained Demo, and bilingual PDF guides.

Quick start

1. Open the included Demo scene and select Demo_Root/Pivot_Group.

2. Open Pivot and Alignment Tool from the Tools/HT menu.

3. Choose Move / Rotate Pivot and select an exact, child-based, bounds, or snap-grid placement method.

4. Stop the edit session and use Unity Undo whenever you need to revert.

Typical workflows

Center group pivots using hierarchy bounds; align a pivot with a child or the average of direct children; place a pivot at a bounds corner or face; and normalize pivots using repeatable coordinates and grid increments.

From the publisher's Asset Store listing.

Technical details

Unity 2022.3 or newer. Validated with Unity 2022.3.62f3 on Windows.

Editor workflow with a runtime pivot/alignment API. Package-owned core code is supplied as protected DLLs, not editable source.

Select a valid parent Transform; parent/wrapper helpers are available where direct editing is unsuitable.

Includes a primitive-based Demo scene and offline English and Chinese PDF guides.

No external service, telemetry, account, or additional service fee is required. Pivot operations are deterministic and local.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.