DevAssist: Fast Prototype OFFICIAL SALE

DevAssist is a comprehensive editor toolset designed to speed up your Unity development workflow. It adds a persistent Scene View overlay, smart inspector addons, and a centralized Game Identity system — all without touching your runtime code.


Scene View Overlay

Stay in the Scene View while accessing the tools you need most. DevAssist adds a dockable overlay panel with five tabs:

  •  Scene Info — live object count, selected object details, and component list
  •  Quick Spawn — 6 configurable prefab slots for instant spawning with Undo
  •  Debug Flags — one-click render mode switching and Scene View toggles
  •  Notes — attach sticky notes to GameObjects, rendered as world-space labels
  • Time Control — TimeScale slider, quick presets, and playmode controls

Game Identity System

Define your game's visual identity once in a ScriptableObject and apply it everywhere. Store your full color palette (Core, UI, Feedback, Custom) and Typography settings (TMP font assets + sizes) in one place. Export to C# constants, hex palette, or USS variables with a single click.


AI Palette Generator

Generate a tailored color palette prompt based on your game's genre, mood, and keywords. Paste the AI's JSON response into the built-in import window for a before/after preview, then apply it to your Game Identity asset with full Undo support.


Inspector Addons

Click-to-apply color and font presets directly from the inspector. Supported components: Image, TextMeshProUGUI, TextMeshPro (3D), and TMP_InputField (text color, placeholder color, caret color, and selection color — all independently controllable). RectTransform gets anchor presets, pivot presets, and quick anchor-to-corners tools.