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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 27.6 MB
- Files
- 643
- Favorites
- 3
- Views in the past week
- 3
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- Lowest recorded
- $4.99 on
Keywords
Common Gameplay Kit - Inventory System
Built a data-driven inventory system. Built authoritative server logic, client request bridge, editor tools. Built simple Equipment / Shop / Attribute system for inventory demo.
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Price history
Last 6 months
USDAsset preview
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Common Gameplay Kit - Inventory System screenshot 1
About this asset
About This System
This is a content customizable and suitable for common gameplay.
From the publisher's Asset Store listing.
Technical details
- Built a data-driven inventory system.
- Built authoritative server logic, client request bridge, editor tools.
- Built simple Equipment / Shop / Attribute system for inventory demo.
- View the Code: https://github.com/taiqi-dev/CommonGamePlayKit.git
1. Split Server / Client logic, clear namespaces, Reusable Core Logic
- Split Runtime assemblies into Common / Server / Client namespace, with dependency boundaries.
- Event-driven model enables UI decoupling, swappable UI prefabs, reuse across modules: Shop / Crafting / Equipment.
2. Designer-friendly editor tooling, data-driven content pipeline
- Editor windows cover Authoring, Validation, GUID management, and Batch Export
- Validation rules (duplicate/missing GUIDs, empty shapes, invalid tags, etc.).
- ShapeGrid editing: generate toggle grids, auto-center placement, visualize origin/pivot for precise layouts.
3. Robust failure modes (graceful degradation + Clear ResultCode / UI Message)
- Logging is centralized via LogSettings.
- Key operations return a ResultCode and UI Messages.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.8f1 | Not listed | Compatible | Not listed |
Need Text Mesh Pro and legacy text.
Will change it all to text mesh pro in the future.
Or you can remove the Text Mesh Pro easily.
As listed on the Asset Store.