PD‑980 Righteous Fury - Pendragon Arms OFFICIAL SALE


A high-fidelity, 5.56×45mm modular rifle designed for animation, VR interaction, and first-person gameplay. Built with clean topology, efficient UVs, and separated functional components, the PD‑980 integrates seamlessly into Unity projects—from immersive shooters to cinematic sequences.


Key Features


  • Fully Modular & Animation-Ready — All major moving parts (charging handle, magazine, trigger, fire selector, ejection port cover, sights and - simplified - internal bolt carrier) are individual meshes, enabling precise control for animations and interactivity.
  • Ammunition Props Included — Separate 5.56mm round and casing meshes for reload animations, VFX, and pickup systems.
  • Magazine with Visual Round Indicator — A transparent slot reveals internal rounds, ideal for VR and tactical feedback. Can theoretically support multiple implementation methods:
    • Toggle individual bullet meshes for frame-accurate depletion.
    • Swap between pre-built states (full / mid / low / empty) for performance.
    • Animate a single “ammo stack” mesh to simulate dynamic ammo levels (ammo stack mesh not included).
  • 30 Round-Position Markers — Internal transforms inside the magazine enable easy scripting of visual ammo depletion via mesh activation.
  • Dedicated Magazine Insertion Transform — A clearly defined mag-mount point simplifies alignment for reload animations, VR grabbing, and procedural systems.
  • Optimized for Real-Time Performance — Clean UVs, efficient materials, and balanced texel density ensure smooth performance in FPS, VR, and scalable environments.
  • Fictional Lore-Ready Branding — Custom markings and manufacturer identity enhance immersion without real-world associations.
  • Realistic Proportions & Silhouette — Designed to match modern 5.56mm platforms for authentic ergonomics and accessory compatibility.

Ideal Use Cases


  • VR weapon interaction & training simulations
  • First and third-person shooters
  • Cinematics, cutscenes, and pre-visualization