Abandoned Rusty Vehicles and Props - 3d Game Ready Mini Set View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
83.6 MB
Files
51
Favorites
265
Views in the past week
235

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Abandoned Rusty Vehicles and Props - 3d Game Ready Mini Set

by Oleg.Verenko (opens in new tab)

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The Old Abandoned Rusty Cars Mini Pack is a high-detail post-apocalyptic vehicle collection designed for cinematic environments, games, and photorealistic renders.

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Price history

Last 6 months

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Price history for Abandoned Rusty Vehicles and Props - 3d Game Ready Mini Set, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Abandoned Rusty Vehicles and Props - 3d Game Ready Mini Set screenshot 1

Abandoned Rusty Vehicles and Props - 3d Game Ready Mini Set screenshot 1

About this asset

Complete collection (250 + assets): https://u3d.as/3Sq3

Content List

Vehicles:

  • 1x Abandoned compact car (heavily rusted, partially collapsed body)
  • 1x Abandoned bus (white paint with extensive rust and corrosion)

Additional Props

  • 1x Rusted motorcycle frame
  • 1x Old damaged car seat
  • 1x Detached engine block

Vegetation Elements (Integrated)

  • Ivy vines with stems and tendrils
  • Dense leaf clusters covering hoods, roofs, and interiors
  • Creeping plant growth integrated into meshes

Support

Please message me PM or use my email: [email protected].

If you have any questions or issues with my model - do not hesitate to write to me. I always answer and support my clients.

The Old Abandoned Rusty Cars pack is a high-detail post-apocalyptic vehicle collection designed for cinematic environments, games, and photorealistic renders. This set captures the visual narrative of long-term abandonment, natural overgrowth, and structural decay.

Design & Style

The overall design follows a post-apocalyptic, urban decay aesthetic, blending mechanical deterioration with organic invasion. The vehicles appear untouched for decades, overtaken by nature and environmental exposure. The style emphasizes realism, surface storytelling, and environmental integration, making it ideal for survival scenes, ruined cities, forest takeovers, and dystopian landscapes.

The forms remain faithful to realistic automotive proportions:

  • The compact car features a rounded, collapsed silhouette with dented panels and corroded surfaces.
  • The cargo van maintains a boxy industrial shape, partially intact but heavily rust-stained and overgrown.
  • The motorcycle frame is skeletal and stripped down, exposing structural geometry.
  • The detached seat and engine block add modular storytelling elements for scene dressing.

Materials

  • All assets are built with physically based rendering (PBR) materials, focusing on layered surface degradation:
  • Oxidized steel with advanced rust variation (dark brown, orange corrosion, flaking metal)
  • Peeling automotive paint with edge wear and exposed primer
  • Dirty glass with grime and opacity variation
  • Rubber components with desaturation and aging
  • Organic foliage materials with leaf translucency and natural color variation
  • Soil and dust accumulation in crevices and lower body sections

Vegetation is integrated directly into the vehicles, with vines wrapping around mirrors, windows, grilles, and interiors. Leaves penetrate broken glass areas and open cavities, reinforcing the sense of time and abandonment.

Colors

The pack features a natural, earthy palette:

  • Deep rust browns
  • Burnt orange oxidation
  • Faded white van paint

Muted teal and pale blue automotive remnants

Dark green ivy leavesDusty beige and gray undertones

Blackened metallic cavities and engine interiors

Color variation is intentionally uneven to reflect realistic weathering patterns and long-term environmental exposure.

Form & Surface Detail

The geometry includes:

  • Dented panels and bent frames
  • Corrosion holes and surface pitting
  • Overlapping foliage meshes
  • Interior cavity detail visible through broken windows
  • Layered material breakup for close-up rendering

The models are suitable for:

  • Post-apocalyptic cities
  • Abandoned parking lots
  • Forest-overrun highways
  • Survival game environments
  • Cinematic destruction scenes
  • Environmental storytelling shots

Tags

post apocalyptic, abandoned cars, rusty vehicles, overgrown car, ivy covered car, abandoned van, rusted metal, urban decay, dystopian environment, survival props, destroyed vehicle, junkyard car, corroded metal, cinematic environment, realistic vehicle, game ready props, PBR materials, environment assets, derelict car, forest overgrowth, decayed vehicle, apocalypse scene, abandoned transport, old engine, damaged motorcycle, ruined city assets

From the publisher's Asset Store listing.

Technical details

Number of textures: 10

Texture dimensions: up to 4k

Polygon count:

Total Triangles: 1.094 M

Total Vertices: 2.1 M

Average Triangles per Prefab: 64.3 k

Minimum polygon count: 1 960 Triangles (3 920 Vertices)

Maximum polygon count: 198 k Triangles (464 k Vertices)

Number of meshes/prefabs: 17

Rigging: No

Animation count: 0

UV mapping: Yes

LOD information: no LODs

Types of materials and texture maps: Built-in Light Pipeline, PBR Textures

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.45f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.