Spectra Shadow View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
8.9 MB
Files
18
Views in the past week
3

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Spectra Shadow

by Maid'n'Mate (opens in new tab)

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Turn ordinary shadows into pure aesthetic. Spectra Shadow delivers rich, stylized shadow color with full URP lighting support in Forward and Forward+

Price $10.00

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Price history

Last 6 months

USD
Price history for Spectra Shadow, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Spectra Shadow screenshot 1

Spectra Shadow screenshot 1

About this asset

Spectra Shadow – Stylized Colored Shadows for URP (Forward & Forward+)

Enhance your Unity project with dynamic colored shadow rendering designed for stylized, toon, fantasy, and cinematic environments.
Chroma Shadow Shader gives you full artistic control over shadow color, offset, and blending while remaining fully compatible with Unity’s modern rendering pipelines.

Built for performance and flexibility, this shader supports Realtime, Mixed, and Baked lighting workflows, making it ideal for both mobile and high-end platforms.

🔥 Full Lighting Compatibility

  • Main Directional Light shadows
  • Additional Spot Lights
  • Additional Point Lights
  • Realtime shadows
  • Mixed lighting (Shadowmask & Subtractive)
  • Baked light interaction
  • Forward Rendering
  • Forward+ Rendering

Seamlessly integrates with Unity’s lighting system while preserving PBR workflows.

🎨 Stylized Shadow Control

  • Custom shadow color tint
  • Adjustable shadow offset direction
  • Works with baked shadow masks
  • Supports multiple lights affecting the same object
  • Clean ShaderGUI with organized foldout controls

⚡ Optimized & Production Ready

  • Mobile-friendly shader math
  • Optimized shadow calculations
  • Designed for URP projects
  • Compatible with complex lighting setups
  • Stable in large-scale scenes

🕹 Ideal For

  • Stylized & toon games
  • Fantasy environments
  • Anime-inspired visuals
  • Atmospheric horror lighting
  • Mobile and PC projects
  • Indie & professional productions

From the publisher's Asset Store listing.

Technical details

🔧 Technical Details

Render Pipeline:
• Universal Render Pipeline (URP)

Rendering Paths:
• Forward Rendering
• Forward+ Rendering

Lighting Support:
• Main Directional Light (Realtime & Mixed)
• Additional Spot Lights
• Additional Point Lights
• Multiple additional lights affecting the same object
• Realtime Shadows
• Mixed Lighting (Shadowmask & Subtractive)
• Baked Lightmaps
• Shadowmask integration
• Light Probe occlusion support

Shadow Features:
• Per-material Shadow Color Control
• Adjustable Shadow Offset (Vector-based directional control)
• Works with baked shadow masks
• Compatible with PBR lighting models
• Supports multiple shadow-casting lights simultaneously

Performance:
• Mobile-conscious shader math
• Optimized shadow blending
• Minimal additional texture sampling
• Designed for scalable performance across platforms

Material Inspector:
• Custom ShaderGUI
• Organized foldout sections
• Clean parameter grouping
• Artist-friendly workflow

Platform Support:
• PC
• Console
• Mobile (URP-supported devices)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

As listed on the Asset Store.