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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 8.9 MB
- Files
- 18
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Keywords
Spectra Shadow
Turn ordinary shadows into pure aesthetic. Spectra Shadow delivers rich, stylized shadow color with full URP lighting support in Forward and Forward+
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Price history
Last 6 months
USDAsset preview
1 / 4
Spectra Shadow screenshot 1
About this asset
Spectra Shadow – Stylized Colored Shadows for URP (Forward & Forward+)
Enhance your Unity project with dynamic colored shadow rendering designed for stylized, toon, fantasy, and cinematic environments.
Chroma Shadow Shader gives you full artistic control over shadow color, offset, and blending while remaining fully compatible with Unity’s modern rendering pipelines.
Built for performance and flexibility, this shader supports Realtime, Mixed, and Baked lighting workflows, making it ideal for both mobile and high-end platforms.
🔥 Full Lighting Compatibility
- Main Directional Light shadows
- Additional Spot Lights
- Additional Point Lights
- Realtime shadows
- Mixed lighting (Shadowmask & Subtractive)
- Baked light interaction
- Forward Rendering
- Forward+ Rendering
Seamlessly integrates with Unity’s lighting system while preserving PBR workflows.
🎨 Stylized Shadow Control
- Custom shadow color tint
- Adjustable shadow offset direction
- Works with baked shadow masks
- Supports multiple lights affecting the same object
- Clean ShaderGUI with organized foldout controls
⚡ Optimized & Production Ready
- Mobile-friendly shader math
- Optimized shadow calculations
- Designed for URP projects
- Compatible with complex lighting setups
- Stable in large-scale scenes
🕹 Ideal For
- Stylized & toon games
- Fantasy environments
- Anime-inspired visuals
- Atmospheric horror lighting
- Mobile and PC projects
- Indie & professional productions
From the publisher's Asset Store listing.
Technical details
🔧 Technical Details
Render Pipeline:
• Universal Render Pipeline (URP)
Rendering Paths:
• Forward Rendering
• Forward+ Rendering
Lighting Support:
• Main Directional Light (Realtime & Mixed)
• Additional Spot Lights
• Additional Point Lights
• Multiple additional lights affecting the same object
• Realtime Shadows
• Mixed Lighting (Shadowmask & Subtractive)
• Baked Lightmaps
• Shadowmask integration
• Light Probe occlusion support
Shadow Features:
• Per-material Shadow Color Control
• Adjustable Shadow Offset (Vector-based directional control)
• Works with baked shadow masks
• Compatible with PBR lighting models
• Supports multiple shadow-casting lights simultaneously
Performance:
• Mobile-conscious shader math
• Optimized shadow blending
• Minimal additional texture sampling
• Designed for scalable performance across platforms
Material Inspector:
• Custom ShaderGUI
• Organized foldout sections
• Clean parameter grouping
• Artist-friendly workflow
Platform Support:
• PC
• Console
• Mobile (URP-supported devices)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Not listed | Compatible | Not listed |
As listed on the Asset Store.