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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.63 or later
- Package size
- 201.4 MB
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- 149
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Skog: Boreal
Skog: Boreal is a customizable, stylized foliage pack with GPU instancing support, based off of Nordic species.
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Skog: Boreal screenshot 1
About this asset
This pack includes trees, bushes, rocks, mushrooms and more to help you quickly populate your Unity scenes with foliage.
All foliage assets are tintable, enabling hundreds of variations from a small core set. The included shaders support:
- Wind animation
- Splatmap tinting
- Random per-instance tinting
- Slope-based effects for adding snow or moss
Most assets include LODs and billboards. All foliage uses one material per object and is GPU Instancing–compatible for high performance.
From the publisher's Asset Store listing.
Technical details
Includes:
- Trees
- 2 Norway Pines + LODs & Billboard
- 1 Scots Pine + LODs & Billboard
- 1 Dead Spruce + LODs & Billboard
- Smaller Foliage
- 1 Downy Birch + LODs & Billboard
- 1 Lingonberry + LODs & Billboard
- 1 Reindeer Lichen + LODs
- 1 Twin Flower + LODs + Billboard
- 1 Moss Clump + LODs + DetailPrefab
- 1 Grass Clump + Grass Texture for Unity Terrain Grass
- Props
- 2 Mushrooms + LODs
- 4 Rocks + LODs
- Extras
- 2 Particle Systems
- 1 Snowflake Material for Particles
- 3 Ground Textures + Normal Maps
- GPUInstancingDemo script
- 4 Demo Scenes
Skog: Boreal is built for the Universal Render Pipeline (URP). HDRP and Built-in are not supported.
Unity Version
- Unity 6 / 2023 LTS or later
- Render Pipeline: Universal Render Pipeline (URP)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.63f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.