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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 6000.0.28 or later
- Package size
- 2.5 MB
- Files
- 72
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- 6
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Keywords
Retro Console Color & Dithering Shader
A pack of 4 retro-inspired shaders including camera dithering, Game Boy–style shading, and SNES texture effects. Easily recreate classic handheld and console visuals.
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Retro Console Color & Dithering Shader screenshot 1
About this asset
🕹️ Retro Console Color & Dithering Shader – Game Boy, SNES & Dithering FX
This pack includes 4 shaders designed to instantly give your game a classic retro-console look. From screen-space dithering to authentic Game Boy and SNES-style textures, these shaders are easy to use, lightweight, and perfect for retro-inspired projects.
🎨 Included Shaders:
- Camera Dithering Shader – Applies a dithering effect directly to the camera/view, recreating classic low-color depth rendering.
- Game Boy Shader (Manual Colors) – Gives models a Game Boy–style look with fully customizable color palettes.
- Game Boy Shader (Ramp-Based) – Uses a color ramp texture to achieve authentic Game Boy shading with smooth control.
- SNES Texture Shader – Simulates SNES-era texture rendering for a classic 16-bit console feel.
✨ Features:
- ⚡ Drag & Drop Ready – Quick setup with no complex configuration.
- 🎮 Authentic Retro Aesthetics – Inspired by classic handheld and console visuals.
- 🎨 Flexible Color Control – Manual palette editing or ramp-based shading.
- 🖥️ Camera & Model Effects – Includes both screen-space and material-based shaders.
- 🚀 Optimized for Performance – Ideal for real-time games and stylized visuals.
Perfect for retro games, pixel-art 3D projects, stylized prototypes, and nostalgic experiences, this shader pack helps you recreate iconic console visuals with ease.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.28f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.