Tutorial Spotlight View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
148 KB
Files
11
Favorites
10
Views in the past week
19

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Tutorial Spotlight

by Den4ik (opens in new tab)

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Tutorial Spotlight: fullscreen dark overlay with a hole on your button. Clicks pass through the hole only; the rest of the screen is blocked. Optional finger graphic and pulsation

Discount -100% Previous price $4.99 Price Free

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Price history

Last 6 months

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Price history for Tutorial Spotlight, 6 months Current Free; lowest Free; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Tutorial Spotlight screenshot 1

Tutorial Spotlight screenshot 1

About this asset

**Tutorial Spotlight** is a ready-to-use UI solution for tutorials and onboarding. It draws a fullscreen dark overlay with a rectangular “hole” around the button or UI element you choose. Only the hole is clickable; the rest of the screen is dimmed and blocks input. Optional finger / “tap here” graphic with its own pulsation. Control everything from the inspector or via **TutorialSpotlightManager** (ShowSpotlight, HideSpotlight, SetSpotlightTarget). Works in the editor without Play mode. Shader is optimized for mobile and WebGL (no textures, single pass, target 2.0).

From the publisher's Asset Store listing.

Technical details

  • Unity: 2019.4 or newer
  • Render pipeline: Built-in (UI)
  • Platforms: Windows, macOS, Linux, WebGL, Android, iOS
  • Shader: UI/Tutorial Spotlight, single pass, no textures, target 2.0, optimized for mobile and Web
  • Scripts: C# (TutorialSpotlightSetting, TutorialSpotlightManager, TutorialSpotlightImage)
  • Dependencies: Standard Unity UI only (Canvas, Image, RectTransform)

Key features of your package

Fullscreen dark overlay with a rectangular “hole” around the selected button or UI element
Soft hole edges and configurable overlay color and opacity
Clicks in the hole reach the button; the rest of the screen blocks input
Optional “tap here” finger graphic with offset and its own pulsation
Separate pulsation for hole and finger (speed and intensity each)
Turn overlay on/off in the inspector or from code
TutorialSpotlightManager: assign overlay once, then call ShowSpotlight(button), HideSpotlight() from UI or code
Editor preview without Play mode
Material is only used when the Tutorial Spotlight shader is assigned (does not affect UI/Default)
Shader optimized for mobile and WebGL (no textures, single pass)
Includes: shader, 3 scripts, example material and scene, README (EN/RU)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

As listed on the Asset Store.