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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.0.62 or later
- Package size
- 25.9 MB
- Files
- 24
- Views in the past week
- 4
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- Last checked
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- $9.99 on
Keywords
AR Occlusion And UI Mask Shader
AR Occlusion And UI Mask Shader is a lightweight Unity plugin for realistic AR depth occlusion and smooth alpha-based UI masking. Invisible occluders and clean edge masking made simple.
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AR Occlusion And UI Mask Shader screenshot 1
About this asset
AR Occlusion And UI Mask Shader is a lightweight Unity plugin that gives you full control over realistic AR depth occlusion and smooth UI masking — all in one simple package.
AR Occlusion Shader
Create natural and realistic AR experiences by properly hiding virtual objects behind real-world meshes like head, hands, legs, or any custom occluder — while keeping the occluder completely invisible.
Perfect for:
- AR Sunglass Try-On
- Hand interaction and grabbing effects
- Virtual clothing & accessories
- Mixed Reality applications
Demo scenes included to help you configure quickly and easily.
UI Mask Shader
Unlike Unity’s default stencil-based mask that can produce hard or pixelated edges, this shader uses alpha transparency to create smooth, clean masking effects.
Ideal for:
- Circular profile images
- Custom-shaped UI elements
- Modern mobile UI design
- Game HUD and menus
✨ Key Features
- Invisible depth-based occlusion
- Smooth alpha-based UI masking
- No stencil artifacts
- Easy prefab-based setup
- Works with Built-in, URP, and HDRP
- No external dependencies
If you're building AR try-on apps, interactive AR experiences, or polished UI systems, this plugin helps you achieve realistic rendering and clean visuals with minimal effort.
From the publisher's Asset Store listing.
Technical details
Unity Version: 2021.3 or later
Platforms: Android, iOS, Windows, macOS
Render Pipelines: Built-in, URP, HDRP
Dependencies: None
Demo Scenes: Included
AR Occlusion Shader
- Works with any Mesh Renderer
- Compatible with AR Foundation
- Mobile-optimized
Includes: Occlusion Material, OcclusionController Prefab, Demo scenes (Head, Hand, Leg).
UI Mask Shader
- Uses alpha channel masking (no stencil buffer)
- Smooth, anti-aliased edges
- Works with Unity uGUI Image
- Lightweight and mobile-friendly
Designed for fast integration, realistic AR depth handling, and clean professional UI masking.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.62f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.