Build Quality Toolkit for Unity OFFICIAL SALE

🏠 Homepage and Docs


Build Quality Toolkit for Unity is a suite of three Editor tools that prevents common “late in the cycle” problems:

  • Build size regressions that slip into releases
  • Import setting drift across textures, audio, and models
  • Third-party license and credits compliance work turning into a last-minute scramble

1) Build Size Guard: Track Changes and Enforce Limits


Automatically records build size snapshots per target, compares any two builds, shows exactly what changed, and can enforce size budgets locally and in CI.



2) Import Settings Validator & Fix


Define import standards once (rules + Unity Presets), then automatically validate and correct Textures, Audio, and Models on import or via full-project scans. Includes dry-run, explain view, and reporting.



3) Third-Party Notices & Credits: License Compliance


Scans your project for third-party components, surfaces UNKNOWN items (no silent guessing), and exports deterministic, release-ready compliance files:


  • THIRD_PARTY_NOTICES.txt
  • CREDITS.md
  • compliance-manifest.json

Typical workflow

  1. Run your normal builds and imports.
  2. Investigate issues in minutes (what grew, what drifted, what is UNKNOWN).
  3. Export reports and enforce standards gradually (warn first, then fail builds in CI).

Important: claiming the included tools

This listing is delivered via Unity’s Upgrade system. After purchase, claim each included package via the Asset Store “Upgrades” flow (they become free to add to your account).