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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.7 or later
- Package size
- 1.5 GB
- Files
- 32
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Highlands Winds of the North - Epic Scottish Music
- Price drop
Epic Scottish Highlands music pack featuring 29 traditional Celtic tracks with bagpipes and atmospheric clan-inspired compositions for games and immersive projects.
Lowest recorded price
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About this asset
Highlands Winds of the North is a cinematic Scottish Highlands music collection featuring 29 original tracks inspired by ancient clans, mist-covered mountains and the timeless spirit of Celtic landscapes.
This pack delivers emotional bagpipe themes, atmospheric ambient compositions and epic clan-inspired music designed for immersive game worlds, fantasy environments, RPGs, historical settings and storytelling projects.
All tracks are composed in a traditional acoustic style without modern electronic elements, preserving an authentic Highland atmosphere.
Perfect for:
• RPG and Fantasy Games
• Historical or Medieval Settings
• Open World Exploration
• Cinematic Cutscenes
• Ambient Background Music
• Worldbuilding Projects
• Trailers and Storytelling
Total tracks: 29
Total runtime: approx. 1 hour 43 minutes
Bring the spirit of the Highlands into your project.
From the publisher's Asset Store listing.
Technical details
• 29 original music tracks
• Total runtime: approx. 1 hour 43 minutes
• Format: WAV
• 44.1 kHz / 24-bit
• Stereo
• Royalty free for commercial use
• Compatible with Unity, Unreal Engine and other engines
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.7f1 | Compatible | Compatible | Compatible | Compatible |
This package contains standard WAV audio files and does not rely on any specific Scriptable Render Pipeline (Built-in, URP, or HDRP).
Compatible with all Unity render pipelines and project types.
No additional dependencies or plugins are required.
Audio files can be used with Unity’s default AudioSource component and standard audio workflow.
As listed on the Asset Store.