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- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
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- 47.4 MB
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Voxel Sandbox — Mobile Edition
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Voxel Sandbox — Mobile Edition is a complete touch-based voxel game system for Android
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Voxel Sandbox — Mobile Edition screenshot 1
About this asset
Voxel Sandbox โ Mobile Edition is a complete, production-ready voxel game system built
exclusively for Android. Whether you are creating a survival game, a creative sandbox,
or an exploration experience, this asset gives you a fully functional foundation to
build upon.
What's included:
๐ Procedural World Generation
Infinite chunk-based terrain with rivers, lakes, beaches, and trees โ all driven by a
customizable seed system.
๐ฎ Full Mobile Touch Input
Virtual joystick with 4 modes (Fixed, Float, Dynamic, FixedFloating), look-drag zone,
tap to place, and hold to break โ all configurable in the Settings panel.
โ๏ธ Block Interaction System
Hold-to-break with animated crack overlay, per-block hardness values, and a step-based
raycast for pixel-accurate voxel targeting.
๐ Inventory System
Hotbar and full inventory panel with stacking, tooltips, custom block support, and
starting inventory generation.
๐พ Save & Load System
Persistent JSON saves per world โ stores player position, all block modifications, and
full inventory state.
๐ง Water Physics
Minecraft-style water flow, levels, falling water, and underwater visual effects.
โ๏ธ Creative Flight System
Double-tap the jump button to toggle flight mode. While airborne, use the jump button
to ascend and the dedicated descend button โ which appears automatically during flight โ
to move downward. Double-tap again to disable flight and return to normal gravity.
โ๏ธ Settings Panel
In-game graphics quality, render distance, and joystick mode โ saved to PlayerPrefs.
Fully customizable: add new block types, adjust hardness values, extend the inventory,
reskin the UI, or swap world generation parameters. All scripts are written in clean,
modular C# under the VoxelGame namespace.
Requirements:
To use this asset, you must switch the Unity Build Platform to Android before pressing
Play. Go to File โ Build Settings โ Switch Platform. The touch input system, joystick,
and block interaction are built exclusively for mobile platforms and will not function
on the default PC platform. For Editor testing, use Window โ General โ Device Simulator.
From the publisher's Asset Store listing.
Technical details
Key Features:
- Procedural chunk-based world generation with customizable seed
- Terrain with rivers, lakes, beaches, and trees
- Minecraft-style water physics โ flow, levels, and falling water
- Full mobile touch input system โ tap, hold, and look-drag
- Virtual joystick with 4 modes: Fixed, Float, Dynamic, FixedFloating
- Hold-to-break with animated crack overlay
- Per-block hardness system scaling break duration
- Step-based raycast for pixel-accurate voxel targeting
- Block placement and destruction with inventory integration
- Hotbar and full inventory panel with item stacking
- Custom block support with runtime ID registration
- Persistent JSON save/load โ position, inventory, and all block changes
- Main menu with world creation (name + seed) and save browser
- In-game settings: graphics quality, render distance, joystick mode
- Underwater visual effect panel
- Modular C# scripts under VoxelGame namespace
- Compatible with Unity 2022.3 LTS and later
- Supports Android and iOS
- Device Simulator supported for Editor testing
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Not listed | Not listed | Compatible |
As listed on the Asset Store.