Game Creator 2 Optimizer is a lightweight performance tool built specifically for Game Creator 2 projects.
It improves runtime performance by dynamically enabling and disabling Game Creator 2 components, animators, and optional Game objects based on distance to a target (typically the player).
In large scenes with many NPCs, AI systems, perception modules, and animators continue processing even when far away. GC2 Optimizer solves this by introducing a centralized Manager and per-object Bridge system that automatically handles proximity-based activation.
This reduces unnecessary CPU usage while preserving full functionality when characters are near the player.
🔹 Who Is This For?
This tool is ideal for:
It works with any genre using Game Creator 2 (and its modules) systems.
🔹 Customization
The system is fully customizable:
No hard dependencies beyond Game Creator 2 but compatible with all GC2 Modules.