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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 245 KB
- Files
- 9
- Views in the past week
- 5
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- Lowest recorded
- $4.99 on
Keywords
Fringe Logic VHS Shader
- Price drop
A complete VHS/CRT analog horror distortion suite for URP — modular, cinematic, and fully customizable.
Lowest recorded price
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Fringe Logic VHS Shader screenshot 1
About this asset
VHS FINAL MASTER – Analog Horror & Retro Distortion Suite (URP)
Bring authentic VHS, CRT, and analog horror distortion to your Unity project with the Fringe Logic VHS Final Master shader. This is a complete, modular, screen‑space effect designed for URP, featuring a full stack of retro artifacts, tape damage, lens distortion, glitch bands, scanlines, color bleeding, grain, jitter, and more.
Perfect for:
• Analog horror
• Retro aesthetics
• Found‑footage games
• VHS/CRT UI overlays
• Stylized glitch effects
• Cinematic distortion
The shader is fully modular — every effect can be toggled on/off individually. No scripting required.
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FEATURES
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• Blackout / Tape Dropout
• Fisheye Lens Distortion (Hybrid Projection)
• DSLR‑Style Radial Blur (Edge‑Weighted)
• Vignette & Border Darkening
• Chromatic Aberration (Radial Flare)
• Constant RGB Split
• Color Bleeding / Tape Lag
• Glitch Bands (Head Clogging)
• RGB Burst Events (Random or Scrolling)
• Static Grain (BW)
• Chromatic Color Grain (Chunky RGB Noise)
• Scanlines (Density, Speed, Rotation, Warp)
• Scanline Warp Layer
• Screen Flicker
• Vertical Jump
• Frame Jitter (Micro‑Shake)
• Fully toggle‑based system
• Clean inspector layout
• URP‑native blit pipeline
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WHAT’S INCLUDED
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• VHS Final Master Shader (URP)
• Custom Inspector
• Custom Renderer Feature (Injector)
• Demo Scene (ready to run)
• Documentation PDF
• Example Material
• Organized folder structure
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EASY SETUP
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1. Add the included renderer feature to your URP Renderer.
2. Assign the VHS material.
3. Press Play — the effect is active immediately.
4. Adjust settings in the material inspector.
No scripting required.
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DEMO SCENE
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The included demo scene shows the effect immediately when entering Play mode.
The camera is pre‑configured with the injector and material.
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PIPELINE & COMPATIBILITY
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• Render Pipeline: Universal Render Pipeline (URP)
• Unity Versions: 2021 LTS, 2022 LTS, 2023 LTS, 2024+
• Platform: Windows, Mac, Linux
• Works in 2D and 3D projects
• Works with UI and world‑space cameras
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SUPPORT
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For support, updates, or inquiries:
Email: Go To Publisher Info
Portfolio: http://flawedapostle.github.io/
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From the publisher's Asset Store listing.
Technical details
Render Pipeline:
• Universal Render Pipeline (URP)
Unity Versions:
• 2021 LTS
• 2022 LTS
• 2023 LTS
• 2024 and newer
Platforms:
• Windows
• Mac
• Linux
• WebGL (URP-supported features only)
• Mobile (performance varies by device)
Included Files:
• VHS_Final_Master.shader
• Custom Inspector (VHSInspector.cs)
• Custom Renderer Feature / Injector (VHSInjector.cs)
• Demo Scene (preconfigured camera + material)
• Example Material
• Documentation PDF
• Organized folder structure (Demo, Documentation, Shader, Scripts, Pipeline)
Dependencies:
• URP Renderer with Scriptable Renderer Feature support
• No external packages required
Features:
• Fisheye lens distortion
• Radial DSLR blur
• Chromatic aberration (flare + RGB split)
• Color bleeding / tape lag
• Glitch bands and RGB bursts
• Scanlines + warp
• Grain (BW + chromatic)
• Flicker, jitter, vertical jump
• Blackout / dropout events
• Fully toggle-based modular system
File Structure:
Assets/
VHS/
Demo/
Documentation/
Pipeline/
Scripts/
Shader/
Materials/ (optional)
Textures/ (optional)
Known Limitations:
• Built-in Render Pipeline is not supported
• HDR
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.8f1 | Not listed | Compatible | Not listed |
URP only. Not compatible with Built‑in RP or HDRP.
Supports URP Forward and URP 2D Renderer, single or multi‑camera setups, UI
overlays, 2D/3D projects, desktop, mobile, and WebGL (URP features only).
VR not officially supported. No external dependencies required.
As listed on the Asset Store.