DirectX 11 Grass Shader View on Asset Store (opens in new tab)

Package details

Latest version
2.12.0
Last updated
First released
Unity version
2017.1.0 or later
Package size
605.5 MB
Files
346
Favorites
2,498
Views in the past week
126

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$2.10 on

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DirectX 11 Grass Shader

by Stix Games (opens in new tab)

4.4 / 5 · 214 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 157
4 stars 23
3 stars 15
2 stars 4
1 star 15

The DirectX 11 Grass Shader is a intuitive and easy way to AAA graphics. Generates individual blades of grass directly on the GPU to achieve the dense fields of grass you've always wished for.

Price $29.99

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Price history

Last 6 months

USD
Price history for DirectX 11 Grass Shader, 6 months Current $29.99; lowest $2.10; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 2.11.0 released 7 Jun 2026 v2.11.0 Version 2.11.1 released 19 Jun 2026 Version 2.12.0 released 30 Jul 2026 v2.12.0

Asset preview

1 / 14

DirectX 11 Grass Shader screenshot 1

DirectX 11 Grass Shader screenshot 1

About this asset

The DirectX 11 Grass Shader is a intuitive and easy way to AAA graphics.

Native support:

  • Windows with DirectX 11
  • Playstation 4
  • XBox One

Supported render pipelines:

  • Universal render pipeline
  • High Definition Render Pipeline
  • Built-in render pipeline

All other platforms are supported through the CPU fallback system.

Generates individual blades of grass directly on the GPU to achieve the dense fields of grass you've always wished for.

High performance:

Scalable from low to high end, by generating blades of grass directly on the GPU!

Easy to use:

With a detailed text and video documentation and easy to use controls great results are a matter of minutes.

CPU Fallback:

Systems that cannot use DirectX 11 can still use the optimized CPU Fallback system.

Dynamic reaction:

Reacts dynamically to characters, vehicles, or any other game event.

Artistic control:

Use a variety of included tools to paint grass where you want it or easily create texture atlases.

Highly customizable:

From underwater scenes to alien landscapes. Useable for every art style.

With features from years of support and development:

  • Supports Unity terrain and custom meshes
  • Texture atlases
  • Various lighting modes
  • CPU fallback
  • Moving platforms
  • Advanced interaction system
  • Grass painter
  • Wind zones
  • Texture atlas creation tools
  • Detailed text documentation
  • Video tutorials

Supported third party assets:

• Curved World

• Most assets should work without explicit support. Ask in the forum thread for more information.

More infos:

Forums - Website - Documentation - Discord

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible
2019.4.0f1 Compatible Compatible Not listed

Render Pipeline Support

  • Universal Render Pipeline: All versions are supported
  • High Definition Render Pipeline: verified in 6.3 and later (contact me for support in earlier versions)
  • Built-in Pipeline: All versions are supported

As listed on the Asset Store.