Valiant Flame - PD 357 Magnum (8-inch) OFFICIAL SALE


A premium, custom‑designed 8‑inch magnum revolver built for high‑end Unity projects. The silhouette blends influences from several real‑world manufacturers into a cohesive modern design, giving it a bold, cinematic presence without referencing any licensed firearm brands.


This asset is engineered for close‑range inspection, VR interaction, and polished first‑person or third‑person presentations. Clean topology, detailed materials, and carefully tuned surface wear make it suitable for everything from stylized realism to full‑fidelity cinematics.


Key Features:


• Fully Modular Moving Parts

Hammer, trigger, cylinder, cylinder release, and extractor are all separate meshes—ideal for custom reload sequences, mechanical animations, and VR hand‑interaction systems.


• VR‑Optimized Targeting

The iron sights include an optional emissive texture for improved visibility in VR environments, or low‑light scenes.


• Original Fictional Branding

Includes a unique manufacturer logo and mark, allowing seamless integration into worldbuilding‑heavy projects without referencing real firearm IP.


• Complete Ammunition Assets Included

Comes with a high‑detail bullet and shell casing, enabling full firing, ejection, and reload animations without needing additional models.


• Signature 8‑Inch Barrel Profile

A hybrid of classic magnum proportions and contemporary tactical styling, designed to read clearly on camera and deliver strong visual impact.


• 8 Round-Position Markers

Internal transforms inside the revolver cylinder enable easy scripting of visual ammo depletion and reloading via mesh activation.


• High‑Quality Materials & Surface Detail

Realistic wear, subtle machining marks, and clean material definition ensure the revolver holds up during close‑up shots, slow‑motion sequences, and promotional renders. 4k and 2k textures (see Technical Details).


• Optimized for Unity Pipelines

Works cleanly with HDRP, URP, and Built‑in. Ideal for FPS controllers, VR frameworks, and cinematic workflows.


Notes

• Created in Blender and textured in Substance Painter.

• Supports Unity URP, HDRP & Built-In

• Once downloaded, the asset is located in the CoyakoGames folder.