Quick start and docs included.
Shakes:
- Camera (position, rotation, FOV), including Cinemachine support
- Transform (position, rotation, scale)
- Rigidbody (linear and angular velocity/force)
- User-defined custom shake targets
Motions:
- Perlin noise (with noise octaves)
- Sine oscillation
- Square oscillation
- Custom AnimationCurve
- User-defined noise, curves, and motions
Features:
- Preview directly in edit mode
- Distance-based attenuation
- Re-usable ScriptableObjects
- Two types of duration: instant impulse or endless force
- Multi-camera support
- Flexible code API