DnD Dice System - 3D World & UI Dice Roller OFFICIAL SALE

Overview

PixitGames Dice System is a modular dice rolling solution for Unity built around a simple prefab workflow. It supports both real physics dice rolls in 3D world and clean UI-style 3D dice rolls in front of the camera (no gravity). Optional UI components display results as floating numbers and aggregate them into readable rows.

Two Roll Modes

  • 3D World (Physics Roller)Throw dice into a tray using Rigidbody physics. Results are read from the top face after the die settles.
  • 3D UI (Animated Roller)Use the same 3D dice prefab as a UI element. Dice drifts/spins on a “stage” and settles cleanly to the result face (perfect for UI popups, RPG dialogs, loot rolls, etc.).

Detailed Documentation


Optional Result UI

  • Floating numbers pop above each die and fly into result rows
  • Row aggregation: Sum or Highest (advantage style)
  • Optional DC evaluation: SUCCESS / FAIL

Why this package

  • Same dice prefab works in both modes
  • Marker-based face setup = reliable results
  • Clean “one-line roll” API
  • Designed to be Asset Store friendly: modular scripts, sample scenes, documentation