NEXUS. combines Utility AI, FSM behaviors, functional LOD, object pooling, and procedural animation into one modular framework optimized for performance.
Includes 3 behavior modes:
• Utility AI (context-based decision making)
• Persecutor (infinite chase FSM)
• Territorial (FSM with leash system)
Included NPC skins are fully customizable and can be easily replaced with your own characters and models
Built for:
• survival games
• dungeon crawlers
• action RPGs
• horde combat
• voxel combat systems
Features:
• Functional AI LOD (logic + animation + audio scaling)
• Object pooling with gradual preloading
• Fully editable procedural animation system without Animator Controller
• Customize arm and leg movement, animation speeds, angles, and motion parameters
• Modular architecture with event callbacks
• Optimized
Drag the prefabs into your scene and integrate scalable combat AI immediately.
Supported Unity Versions: 2022.3 LTS and newer.