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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.0.59 or later
- Package size
- 340 KB
- Files
- 19
- Favorites
- 4
- Views in the past week
- 0
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- Lowest recorded
- $22.49 on
Keywords
- Search for gpu instancing
- Search for Shader Analysis
- Search for Scene Analysis
- Search for Material
- Search for Performance
- Search for texture analysis
- Search for Material Manager
- Search for scene audit
- Search for material optimization
- Search for material workflow
- Search for material inspector
- Search for material reuse
Apex Material Pro
A professional command center for Unity materials. Scan your project or scene, organize material collections, and control performance.
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Price history
Last 6 months
USDAsset preview
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Apex Material Pro screenshot 1
About this asset
Analyze. Organize. Control.
๐ User Manual | ๐ Support | ๐ฌ Demo Video
Stop drowning in unorganized materials. Apex Material Pro is the modern command center designed specifically for Unity 6 to help you master your project's visuals without modifying your assets or project structure.
Built with UI Toolkit, it integrates seamlessly with the Editor's dark theme for a fast, native experience.
๐ ANALYZE โ Know Your Costs
Stop guessing where your performance cost comes from.
- Scene & Project Scans โ Detect all materials used in your scene or entire project.
- Material Cost Score โ Identify expensive materials instantly (Low / Medium / High).
- Texture Analysis โ Inspect resolution, format, and VRAM usage for every texture map.
- Shader & Keyword Tracking โ Monitor active shader keywords and rendering settings.
- Duplicate Detection โ Find identical materials (same shader, keywords, textures).
- Interactive Statistics โ Click stats and graphs to filter results instantly.
๐ฆ ORGANIZE โ Build Your Workflow
Create a clean material workflow without changing your project structure.
- Custom Collections & Folders โ Group materials logically using drag & drop.
- Favorites System โ Keep important materials instantly accessible.
- Non-Destructive Organization โ No file moves, no project restructuring.
- Persistent Collections โ Stored as lightweight assets, shareable with your team.
- Grid & List Views โ Visual browsing or data-driven inspection.
๐ฎ CONTROL โ Take Action
Interact with your materials without leaving the tool.
- Select all objects using a material in one click.
- Toggle GPU Instancing instantly.
- Locate assets directly in the Project window.
- Filter materials by usage, rendering mode, or texture size.
Everything you need in one place.
From the publisher's Asset Store listing.
Technical details
High-Performance UI Architecture
Built entirely with Unityโs modern UI Toolkit framework (VisualElements, UXML, USS).
No legacy IMGUI code ensures minimal editor overhead, smooth resizing, and stable performance.
Optimized for Large Projects
Virtualized ListView and GridView rendering display only visible elements, maintaining smooth navigation even with 5,000+ materials.
Responsive Interface
Flexbox-based responsive layout scales correctly across different resolutions, DPI settings, and 4K monitors.
๐พ Data & Project Safety
ScriptableObject-Based Storage
Collections and folders are stored as standard .asset files using ScriptableObjects.
- Version control friendly (Git, PlasticSCM, Perforce)
- Reliable serialization
- Team workflow ready
Non-Destructive Workflow
The tool reads data via the AssetDatabase API and never modifies materials unless explicitly triggered by the user.
Clean Project Structure
Local user preferences are stored in EditorPrefs, avoiding temporary project files or hierarchy clutter.
๐ง Analysis & Processing
Smart VRAM Estimation
Memory usage is calculated using Profiler.GetRuntimeMemorySizeLong, with automatic texture reference de-duplication for accurate global statistics.
Duplicate Detection Algorithm
Potential duplicates are detected by comparing shader hash, active keywords, and texture references.
Asynchronous Preview Generation
Material previews load asynchronously to prevent editor freezes during browsing.
๐ Compatibility
- Pipeline Agnostic: Built-in, URP, HDRP
- Unity Version: Tested and compiled for Unity 6 (2023.3+) and newer
- Editor Only: No runtime overhead
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.59f2 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.