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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.7 or later
- Package size
- 2.1 MB
- Files
- 91
- Favorites
- 1
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $11.99 on
Keywords
Event Toolkit Pro - Bus, Channels, Animation Event Manager
- Price drop
Build decoupled gameplay fast with a production-ready Unity event toolkit: EventBus, ScriptableObject channels, and animation-driven event triggers.
Lowest recorded price
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Price history
Last 6 months
USDAsset preview
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Event Toolkit Pro - Bus, Channels, Animation Event Manager screenshot 1
About this asset
It's a production-ready Unity toolkit for building clean, decoupled gameplay communication without fragile object references.
It combines three core workflows in one package:
- EventBus<T> for global, code-first events between systems.
- ScriptableObject Event Channels for designer-friendly Inspector wiring.
- AnimationEventManager for turning any animation event into gameplay signals with simple key-to-channel mapping.
This asset is designed to reduce boilerplate, improve scene-to-scene reliability, and keep event logic scalable as your project grows.
Why It’s Useful
- Build features faster with less coupling between gameplay systems.
- Give designers a safer event workflow without writing code for every connection.
- Trigger gameplay directly from animation timing without custom one-off scripts.
- Keep runtime behavior predictable with explicit subscription lifecycle patterns.
Check documentation
If any questions or problems, write on Discord
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.7f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.