Ignite Chain – Burning Puzzle Game Template OFFICIAL SALE

OUR ADVANTAGES

🗃️ Detailed docs • 🛠️ Easy editor tools • 🎨 Reskin guide • ✨ Clean structure & code


Try a demo: .apk(android)

Document


Ignite Chain is a complete Ignis‑style burning puzzle template for Unity, designed to help you ship brain‑teasing minimalist puzzle games fast. Tap once, watch the fire travel along edges, and let the chain reaction burn every shape on screen.


This package includes polished core gameplay, an in‑editor level creator,5+ Themes included and clean, extensible C# code ready for reskinning and monetization.


Core Features:

  • Edge‑burning mechanic
  • Shapes burn along their outlines (rectangles, hexagons, circles, custom meshes) with glowing fire lines and sparks.
  • 5+ Themes included

Smart chain reaction system

When a shape finishes burning, its spark automatically jumps to the nearest unburnt shape to continue the sequence.


One‑tap puzzle gameplay

Players tap a single point to start the fire and must plan how to burn all shapes in one move.


Progressive difficulty

Start with simple one‑shape puzzles and scale up to complex layouts with zigzags, crossings, and timing challenges.


Built‑In Level Editor

  • In‑editor level creator to place shapes, scale, rotate, and test instantly.
  • Save and load levels as ScriptableObjects or data files.
  • Rapid iteration workflow: tweak, test, and balance puzzles directly in the Scene view.
  • 30 Levels Built in.

Mobile‑Ready Template

  • Optimized for portrait mobile gameplay with tap input.
  • Easy hooks for AdMob/Unity Ads and IAP (no SDKs included, just clean integration points).
  • Lightweight, optimized effects suitable for low‑end devices.
  • Code & Architecture
  • Clean, commented C# scripts (fire manager, burnable shapes, input, level loader).
  • Data‑driven level system for hundreds of levels.
  • Modular design to add new shape types, themes, or mechanics.

Art & VFX

  • Minimalist shapes and line‑based burn visuals inspired by modern puzzle aesthetics.
  • Configurable colors, gradients, and materials for quick reskins.
  • Particle systems for fire, sparks, and completion feedback.

Just import the package, open the sample scene, and start creating your own burning puzzle worlds.


Font Change Notice:

Changed to Lilita One font since v1.2.0 (The font was changed to a more global and refined font)

Free fonts were used in the demo scenes. Please exercise caution before use.