Import Settings Validator & Fix View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.7 or later
Package size
94 KB
Files
54
Favorites
2
Views in the past week
17

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Import Settings Validator & Fix

by Kevin Bjorvand (opens in new tab)

2 ratings, too few to average

Automatically enforce Unity import settings with rules: auto-apply on import, lint and fix the project, and export a compliance report.

Price $35.99

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Price history

Last 6 months

USD
Price history for Import Settings Validator & Fix, 6 months Current $35.99; lowest $35.99; highest $35.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Import Settings Validator & Fix screenshot 1

Import Settings Validator & Fix screenshot 1

About this asset

Import Settings Validator & Fix keeps your project’s import settings consistent across Textures, Audio, and Models. Define your standards once using simple rules, and the tool makes sure every matching asset follows them automatically.

Create rules based on folder paths and asset type, then link each rule to a Unity Preset. From that point on, every new import or reimport is checked and corrected if needed. This prevents drift, reduces manual setup, and keeps teams aligned without constant oversight.

You can also scan the entire project at any time. The Validator shows which assets are compliant and which are not, grouped by type. For each asset, you can see which rule matched and what settings differ. Fix selected items or fix everything in the current view, with confirmation before changes are applied.

A dry run mode lets you preview what would change before enforcing it. The tool only reimports assets when settings actually differ, avoiding unnecessary processing. Clear logging and a simple Explain view make it easy to understand why a rule applied.

A compliance report can be exported for reviews, team handoff, or internal checks.

This version supports Textures, Audio, and Models. Rules are edited in the Inspector and use standard Unity Presets. The tool enforces the standards you define. It does not automatically guess optimal settings. It runs in the Editor only and does not add runtime code.

From the publisher's Asset Store listing.

Technical details

  • Type: Editor extension (Editor-only assemblies)
  • Core APIs: AssetPostprocessor preprocess hooks, Unity Presets
  • Data: ImportRuleSet ScriptableObject, ordered rules, last-match-wins
  • Entry point: Tools/Import Settings Rule Engine

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.7f1 Compatible Compatible Compatible Compatible

Tested and verified on Apple Silicon and Windows. Compatible with Unity 2021 through Unity 6.

As listed on the Asset Store.