FullView - Fullscreen Scene & Game View View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
252 KB
Files
22
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FullView - Fullscreen Scene & Game View

by Framed Arc (opens in new tab)

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One-key fullscreen for any editor window. Zero flicker. Multi-monitor. macOS native. Just works.

Price $16.99

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Price history

Last 6 months

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Price history for FullView - Fullscreen Scene & Game View, 6 months Current $16.99; lowest $16.99; highest $16.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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FullView - Fullscreen Scene & Game View screenshot 1

FullView - Fullscreen Scene & Game View screenshot 1

About this asset

Press a key. Go fullscreen. Press again to exit. That simple.

FullView adds instant, flicker-free fullscreen to every Unity Editor window. No configuration needed. No flicker. Import the package and start pressing the key.

Why FullView?

Most fullscreen tools resize a window and call it done. FullView uses each platform's native API - Win32 on Windows, Objective-C on macOS, X11 on Linux. The result is true fullscreen: no title bar, no taskbar, no flicker.

Shortcuts: (Customizable)

• F7 -- Fullscreen the focused window

• F6 -- Fullscreen Game View

• F4 -- Fullscreen Scene View

• F3 -- Fullscreen Main Editor Window

• F5 -- Mosaic Mode (GameView on every monitor)

• Escape -- Exit all fullscreens

Multi-Fullscreen: Fullscreen Game View and Scene View at the same time, each on a different monitor. Press Escape to exit everything at once.

Mosaic Mode: Press F8 and every connected monitor gets its own GameView with a different Unity Display target. Perfect for testing multi-display games without leaving the editor.

Zero-Flicker Transitions: Display freeze technology halts all editor rendering during transitions. The first frame you see is already at the correct position and size. On Windows, DWM animations are suppressed. On macOS, native fullscreen animation plays smoothly.

Smart Features:

  • Background SceneViews stop rendering while fullscreened (saves GPU)
  • Cursor visibility and lock state restored on exit
  • Floating utility windows stay visible above fullscreen
  • Detects conflicts with Unity's built-in "Fullscreen on Play"
  • Toolbars hidden automatically in fullscreen
  • Layout Presets (assign Scene/Game to specific monitors in Mosaic)
  • Auto-fullscreen on Play mode
  • Team settings (.fullview-settings.json — shareable via VCS)
  • Modern UI Toolkit settings panel
  • 4-tier settings resolution (EditorPrefs > Team > Project > Defaults)
  • Domain reload recovery (Main Window survives recompilation)
  • Monitor hotplug detection (auto-exits Mosaic on disconnect)
  • ARM64 Apple Silicon support

Customizable: All shortcuts remappable via Edit > Shortcuts. Seven settings with sensible defaults. Settings Panel with live status. Edit > Preferences integration.

Platform Support:

  • Windows: Native Win32 fullscreen with chrome stripping
  • macOS: Native NSWindow fullscreen with Space creation
  • Linux: ContainerWindow resize fallback

From the publisher's Asset Store listing.

Technical details

  • Editor-only, zero runtime impact
  • Domain reload safe
  • No per-frame allocations

Category: Editor Extensions / Utilities

Unity versions: 2022.3+

Platforms: Editor only (Windows, macOS, Linux)

Scripting backend: Any (editor-only, no runtime code)

Render pipeline: Any (SRP-agnostic, editor-only tool)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

Fullview is competable with Unity 6 and higher versions.

As listed on the Asset Store.