Advanced Surface Scattering is an editor extension designed to speed up environment creation by allowing artists and designers to paint, distribute, and erase prefabs directly in the Scene view.
The tool supports multiple prefab groups with weighted distribution, slope filtering, density falloff, spacing control, and terrain support, making it suitable for a wide range of environments such as open worlds, stylized scenes, and realistic landscapes.
All placement is fully customizable through brush settings, randomization options, and filtering rules. The tool integrates seamlessly into the Unity workflow and is designed to be intuitive while offering advanced control.