TMP Link Manager Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.2 or later
Package size
1.7 MB
Files
37
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TMP Link Manager Pro

by Manuel Graça (opens in new tab)

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Production-ready ID-based hyperlink framework for TextMeshPro with centralized routing, URL registries, and scene-level event handling.

Discount -100% Previous price $15.00 Price Free

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Price history

Last 6 months

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Price history for TMP Link Manager Pro, 6 months Current Free; lowest Free; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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TMP Link Manager Pro screenshot 1

TMP Link Manager Pro screenshot 1

About this asset

Requires TextMeshPro

TMP Link Manager Pro provides a centralized, scalable hyperlink routing system for TextMeshPro.

Instead of hardcoding URLs or scattering click handlers across multiple scripts, define link IDs directly inside TMP <link> tags and route them through a single manager.

Designed for production environments where maintainability and clean architecture matter.

Supports:

  • Web URL navigation
  • Scene-level UnityEvents
  • Custom logic execution

Key Features:

• ID-based hyperlink routing

• Centralized ScriptableObject URL registry

• Scene-specific UnityEvent routing

• Optional combined execution (URL + UnityEvent)

• Hover color effects (mesh-level modification)

• Custom inspectors

• Validation utilities

• Demo scenes included

Example Usage

Use standard TextMeshPro link tags:

<link="tos">Terms of Service</link>

Route "tos" to:

  • A web URL
  • A UnityEvent
  • Or both

From the publisher's Asset Store listing.

Technical details

Technical Details

• Requires TextMeshPro
• Compatible with Unity 2021 LTS and newer
• Compatible with Built-in, URP, and HDRP
• Supports all Unity platforms

Runtime Architecture

• HyperlinkManager (auto-bootstrap)
• HyperlinkRegistry (ScriptableObject-based global URL registry)
• SceneHyperlinkRegistry (scene-level event bindings)
• TMPHyperlinkBehaviour (click + hover handling)

Performance

• O(1) ID lookup
• No LINQ in runtime
• No runtime string parsing
• Mesh-level hover modification (no material duplication)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.2f1 Compatible Compatible Compatible

As listed on the Asset Store.