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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 30.5 MB
- Files
- 106
- Favorites
- 8
- Views in the past week
- 12
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $11.99 on
Keywords
NPC Archetype – Street Beggar Animset
A complete set of hand-keyed street beggar animations covering idle sitting, subtle gestures for movements, tired postures, and behaviors for a realistic and empathetic NPC presence.
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Price history
Last 6 months
USDAsset preview
1 / 4
NPC Archetype – Street Beggar Animset screenshot 1
About this asset
NPC Archetype – Street Beggar Animset delivers a focused set of high-quality, hand-keyed animations built to bring vulnerable street-level characters to life. From unstable idles and cold shivering to desperate movement and survival-driven interactions, every motion reinforces fatigue, fragility, and quiet human struggle. The result is a character who feels grounded, emotionally believable, and deeply integrated into the world, without exaggerated or theatrical movement.
Built for seamless integration, this pack emphasizes subtle weight shifts, personality-driven locomotion, and production-ready performance. Whether you’re building dense city streets, war-torn environments, post-apocalyptic settings, or grounded open-world experiences, these animations instantly elevate a background NPC into a compelling, story-rich presence players cannot ignore.
Important Note:
• Environment and Models are NOT included.
Support & Contact
Need assistance, feedback, or custom requests?
Email: [email protected]
From the publisher's Asset Store listing.
Technical details
Total Animations: 44
- Gestures (8): Authority and interaction-focused actions such as calm down, dismiss, pointing, ID check, radio/walkie-talkie use, note taking, crowd control, and expressive reactions.
- Hit Reactions (6): Front, back, left, right, and knockback responses for combat or confrontation scenarios.
- Idle (6): Natural standing poses including arms crossed, hands on hips, relaxed watch, hands behind back, and knuckle cracking.
- Locomotion:
- Walk (20): Forward, backward, left, right, and diagonal variations, start and stop transitions. (Both Root Motion and In-Placed Variants)
- Turn (4): 90° turn-in-place transitions from idle and back to idle.
Rigging:
• Yes (Humanoid — retargetable to any Unity character)
Number of meshes/prefabs: 1
• Mannequin (Unity Humanoid-ready)
Number of textures: 1
• For Mannequin Character
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Not listed | Not listed |
As listed on the Asset Store.