Card Game 2D Starter Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.4.0 or later
Package size
8.5 MB
Files
144
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3
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14

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Card Game 2D Starter Toolkit

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A complete, production-ready toolkit for creating card games in Unity with drag-and-drop functionality, deck management, hand systems, and flexible card customization.

Price $29.95

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Price history

Last 6 months

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Price history for Card Game 2D Starter Toolkit, 6 months Current $29.95; lowest $29.95; highest $29.95 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Card Game 2D Starter Toolkit screenshot 1

Card Game 2D Starter Toolkit screenshot 1

About this asset

Card Game Starter Toolkit is a powerful and intuitive solution for building any type of card game in Unity. Whether you're creating a classic solitaire, a competitive trading card game, a poker simulator, or an innovative card-based mechanic for your RPG – this toolkit provides all the essential components out of the box.

Complete Card Management System

  • Create and manage decks with stacking mechanics and visual depth
  • Implement player hands with customizable arc layouts
  • Drag and drop cards between decks, hands, and drop zones
  • Smooth animations for moving, flipping, and rotating cards

Flexible Card Customization

  • Scriptable Object-based card data system
  • Support for values, suits, orders, and custom attributes
  • Card filtering system with whitelist/blacklist options
  • Customizable text fields on cards
  • Front/back views with separate sprites and colors

Intuitive Drag & Drop

  • Built-in drag system with visual feedback
  • Highlight drop areas with customizable colors (idle, accept, reject)
  • Priority-based drop detection
  • Support for both mouse and touch input (Legacy & Input System)

Advanced Sorting & Organization

  • Sort cards by value, order, suits, or custom attributes
  • Multiple sort directions (lowest-to-highest, highest-to-lowest)
  • Shuffle functionality with Fisher-Yates algorithm
  • Suit-based grouping and sorting

Drop Areas & Filters

  • Create unlimited drop zones with custom filters
  • Filter cards by value, order, suit, tags, and attributes
  • Whitelist/Blacklist support for suits and tags
  • Visual feedback for valid/invalid drops

🚀 Perfect For

  • Trading Card Games (TCG/CCG)
  • Solitaire & Card Puzzle Games
  • Poker & Casino Games
  • Deck-building Games
  • Board Games with Card Mechanics
  • Prototyping Card Game Mechanics

💡 Why Choose This Toolkit?

  • Time-Saving: Skip weeks of development, all core systems are ready to use
  • Flexible: Works with any art style and game design
  • Production-Ready: Clean code and proper architecture
  • Easy to Learn: Intuitive API with comprehensive events system
  • Scalable: From simple prototypes to complex commercial projects

Discord | Documentation

From the publisher's Asset Store listing.

Technical details

Note: This asset works only inside Unity canvas.

  • Input Support: Works with both Legacy Input Manager and Unity's new Input System
  • Smooth Animations: Easing functions for natural card movements
  • Event System: Comprehensive delegate-based events for all card interactions
  • Filter System: Multi-layer filtering with whitelist/blacklist support
  • Collision Detection: Polygon-based overlap detection for precise drop zones
  • Layout Calculations: Dynamic hand layouts with configurable arc angles and spacing

Supported Platforms:

  • Windows, Mac, Linux
  • iOS, Android
  • WebGL
  • All platforms supporting Unity UI

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.0a5 Compatible Compatible Compatible Compatible

As listed on the Asset Store.